The Formation of Gaming Culture - G. Kirkpatrick

The Formation of Gaming Culture

UK Gaming Magazines, 1981-1995

(Autor)

Buch | Hardcover
139 Seiten
2015
Palgrave Pivot (Verlag)
978-1-137-30509-1 (ISBN)
58,80 inkl. MwSt
This book analyses gaming magazines published in Britain in the 1980s to provide the first serious history of the bedroom coding culture that produced some of the most important video games ever played.

Graeme Kirkpatrick is Professor in Media Arts, Aesthetics and Narration at the University of Skövde, Sweden. His Aesthetic Theory and the Video Game (2011) was recently listed by Edge magazine as one that should be in every gamer's library, while his Computer Games and the Social Imaginary (2013) was described in New Media & Society as 'one of the finest books to date on the subject of digital games'. His first book, Critical Technology (2004), won the 2005 Philip Abrams Memorial Prize from the British Sociological Association.

Introduction 1. Approaches To Gaming's Field 2. Studying The Magazines 3. Getting A Feel For The Games 4. Game Addicted Freaks 5. Wimps, YOBS And Game Busters Conclusion: Gaming's Field And Game Studies

Erscheint lt. Verlag 13.3.2015
Zusatzinfo X, 139 p.
Verlagsort Basingstoke
Sprache englisch
Maße 140 x 216 mm
Themenwelt Geisteswissenschaften
Mathematik / Informatik Informatik Theorie / Studium
Sozialwissenschaften Kommunikation / Medien Medienwissenschaft
Sozialwissenschaften Soziologie Spezielle Soziologien
ISBN-10 1-137-30509-6 / 1137305096
ISBN-13 978-1-137-30509-1 / 9781137305091
Zustand Neuware
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