The Formation of Gaming Culture - G. Kirkpatrick

The Formation of Gaming Culture

UK Gaming Magazines, 1981-1995

(Autor)

Buch | Softcover
139 Seiten
2015 | 1st ed. 2015
Palgrave Pivot (Verlag)
978-1-349-45470-9 (ISBN)
58,80 inkl. MwSt
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This book analyses gaming magazines published in Britain in the 1980s to provide the first serious history of the bedroom coding culture that produced some of the most important video games ever played.

Graeme Kirkpatrick is Professor in Media Arts, Aesthetics and Narration at the University of Skövde, Sweden. His Aesthetic Theory and the Video Game (2011) was recently listed by Edge magazine as one that should be in every gamer's library, while his Computer Games and the Social Imaginary (2013) was described in New Media & Society as 'one of the finest books to date on the subject of digital games'. His first book, Critical Technology (2004), won the 2005 Philip Abrams Memorial Prize from the British Sociological Association.

Introduction 1. Approaches To Gaming's Field 2. Studying The Magazines 3. Getting A Feel For The Games 4. Game Addicted Freaks 5. Wimps, YOBS And Game Busters Conclusion: Gaming's Field And Game Studies

Erscheinungsdatum
Zusatzinfo X, 139 p.
Verlagsort Basingstoke
Sprache englisch
Maße 140 x 216 mm
Gewicht 206 g
Themenwelt Geisteswissenschaften Sprach- / Literaturwissenschaft Anglistik / Amerikanistik
Mathematik / Informatik Informatik Theorie / Studium
Sozialwissenschaften Kommunikation / Medien Medienwissenschaft
Sozialwissenschaften Soziologie Spezielle Soziologien
Schlagworte Coding • Culture • Gaming • Video • Video game
ISBN-10 1-349-45470-2 / 1349454702
ISBN-13 978-1-349-45470-9 / 9781349454709
Zustand Neuware
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