Philosophy through Computer Science - Daniel Lim

Philosophy through Computer Science

An Introduction

(Autor)

Buch | Softcover
276 Seiten
2023
Routledge (Verlag)
978-1-032-22136-6 (ISBN)
42,35 inkl. MwSt
What do philosophy and computer science have in common? It turns out, quite a lot!

In providing an introduction to computer science (using Python), Daniel Lim presents in this book key philosophical issues, ranging from external world skepticism to the existence of God to the problem of induction. These issues, and others, are introduced through the use of critical computational concepts, ranging from image manipulation to recursive programming to elementary machine learning techniques. In illuminating some of the overlapping conceptual spaces of computer science and philosophy, Lim teaches readers fundamental programming skills and allows them to develop the critical thinking skills essential for examining some of the enduring questions of philosophy.

Key Features



Teaches readers actual computer programming, not merely ideas about computers
Includes fun programming projects (like digital image manipulation and Game of Life simulation), allowing the reader to develop the ability to write larger computer programs that require decomposition, abstraction, and algorithmic thinking
Uses computational concepts to introduce, clarify, and develop a variety of philosophical issues
Covers various aspects of machine learning and relates them to philosophical issues involving science and induction as well as to ethical issues
Provides a framework to critically analyze arguments in classic and contemporary philosophical debates

Daniel Lim is an Associate Professor of Philosophy at Duke Kunshan University and a Research Fellow at the Center for Philosophy and Cognitive Science at Renmin University of China. He works in philosophy of mind, philosophy of religion, experimental philosophy, and the intersection of philosophy and computation. He is the author of God and Mental Causation (2015).

Preface

1: Philosophy and Computer Science

2: Python

3: Algorithms

4: Logic

5: Iteration

6: Image Manipulation

7: Skepticism

8: Functions

9: Mind

10: Game of Life

11: Free Will

12: Recursion

13: God

14: Data

15: Machine Learning

16: Induction

17: AI Ethics

18. Solutions

Appendix

Erscheinungsdatum
Zusatzinfo 53 Line drawings, black and white; 2 Halftones, black and white; 55 Illustrations, black and white
Verlagsort London
Sprache englisch
Maße 152 x 229 mm
Gewicht 408 g
Themenwelt Mathematik / Informatik Informatik Theorie / Studium
Naturwissenschaften
Recht / Steuern Privatrecht / Bürgerliches Recht IT-Recht
ISBN-10 1-032-22136-4 / 1032221364
ISBN-13 978-1-032-22136-6 / 9781032221366
Zustand Neuware
Haben Sie eine Frage zum Produkt?
Mehr entdecken
aus dem Bereich
was jeder über Informatik wissen sollte

von Timm Eichstädt; Stefan Spieker

Buch | Softcover (2024)
Springer Vieweg (Verlag)
37,99
Grundlagen – Anwendungen – Perspektiven

von Matthias Homeister

Buch | Softcover (2022)
Springer Vieweg (Verlag)
34,99
Eine Einführung in die Systemtheorie

von Margot Berghaus

Buch | Softcover (2022)
UTB (Verlag)
25,00