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Spieleprogrammierung

Build high-quality, real-time 3D graphics with OpenGL 4.6, GLSL 4.6 and C++17, 3rd Edition
von David Wolff
Buch | Softcover
2018 | Packt Publishing Limited
ISBN: 9781789342253
49,85 (inkl. MwSt)
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Learn iOS 12 game development using SpriteKit, SceneKit and ARKit 2.0, 3rd Edition
von Siddharth Shekar; Stephen Haney
Buch | Softcover
2018 | Packt Publishing Limited
ISBN: 9781788471152
48,65 (inkl. MwSt)
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  • Versand in 10-20 Tagen
Super Mario World
von Patrick Holleman
Buch | Hardcover
2018 | CRC Press
ISBN: 9781138323261
174,55 (inkl. MwSt)
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The Unlikely Tale of Markus "Notch" Persson and the Game That Changed Everything
von Daniel Goldberg; Linus Larsson
Buch | Hardcover
2015 | Seven Stories Press,U.S.
ISBN: 9781609805753
23,80 (inkl. MwSt)
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A detailed approach to iterative game design
von Colleen Macklin; John Sharp
Buch | Softcover
2016 | Addison Wesley
ISBN: 9780134392073
59,95 (inkl. MwSt)
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Concept, Theory, and Practice
von Rudolf Kremers
Buch | Hardcover
2018 | CRC Press
ISBN: 9781138427952
218,20 (inkl. MwSt)
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Add powerful, believable, and fun AI entities in your game with the power of Unity 2018!, 4th Edition
von Dr. Davide Aversa; Aung Sithu Kyaw; Clifford Peters
Buch | Softcover
2018 | Packt Publishing Limited
ISBN: 9781789533910
38,65 (inkl. MwSt)
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An Emotion-Based Approach to Successful Game Design
von Roberto Dillon
Buch | Hardcover
2018 | CRC Press
ISBN: 9781138427891
218,20 (inkl. MwSt)
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