Experience with Technology - Ali al-Azzawi

Experience with Technology (eBook)

Dynamics of User Experience with Mobile Media Devices

(Autor)

eBook Download: PDF
2013 | 2014
XV, 142 Seiten
Springer London (Verlag)
978-1-4471-5397-9 (ISBN)
Systemvoraussetzungen
53,49 inkl. MwSt
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With a focus on gaining an empirically derived understanding of the underlying psychological dimensions and processes behind people's experiences with technology, this book contributes to the debate of user experience (UX) within several disciplines, including HCI, design and marketing. It analyses UX dynamics at various time scales, and explores the very nature of time and meaning in the context of UX.

Experience with Technology uses personal construct theory (PCT) as a theoretical and methodological starting point to this project. Major case-studies are described that examine people's experiences with mobile media devices. The results show a group of super-ordinate constructs that, upon interaction, undergo a change in the way they vary and relate to each other, as well as the development of a high reliability UX-Scale.

The book concludes by proposing the ICE (Interaction, Construction, and Evaluation) model of UX that consolidates its findings into a workable framework of UX. The proposed framework will be of particular use to designers and practitioners, and forms an empirically grounded starting point for further research.


With a focus on gaining an empirically derived understanding of the underlying psychological dimensions and processes behind people's experiences with technology, this book contributes to the debate of user experience (UX) within several disciplines, including HCI, design and marketing. It analyses UX dynamics at various time scales, and explores the very nature of time and meaning in the context of UX.Experience with Technology uses personal construct theory (PCT) as a theoretical and methodological starting point to this project. Major case-studies are described that examine people's experiences with mobile media devices. The results show a group of super-ordinate constructs that, upon interaction, undergo a change in the way they vary and relate to each other, as well as the development of a high reliability UX-Scale.The book concludes by proposing the ICE (Interaction, Construction, and Evaluation) model of UX that consolidates its findings into a workable framework of UX. The proposed framework will be of particular use to designers and practitioners, and forms an empirically grounded starting point for further research.

Foreword by David Frohlich and Margaret Wilson.- Preface.- Introduction.- Theories of Experience.- Measuring Experience.- Construct Dynamics: Interaction.- Construct Dynamics: Consumption.- ICE: A Model of Experience with Technology.- Conclusions.- Appendices.

Erscheint lt. Verlag 16.9.2013
Reihe/Serie SpringerBriefs in Computer Science
SpringerBriefs in Computer Science
Zusatzinfo XV, 142 p. 55 illus.
Verlagsort London
Sprache englisch
Themenwelt Geisteswissenschaften Psychologie
Mathematik / Informatik Informatik Betriebssysteme / Server
Informatik Software Entwicklung User Interfaces (HCI)
Naturwissenschaften
Sozialwissenschaften
Schlagworte Human-Computer Interaction (HCI) • Mobile Device Usability • Multiple Sorting Procedure (MSP) • Personal Construct Theory (PCT) • Phenomenology • Sense Making • User Experience Dynamics • User Experience (UX) • UX-Scale
ISBN-10 1-4471-5397-9 / 1447153979
ISBN-13 978-1-4471-5397-9 / 9781447153979
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