Board Games in the CLIL Classroom
de Gruyter Mouton (Verlag)
978-3-11-100047-3 (ISBN)
The present book explores how modern board gaming and language teaching can be beneficially combined to achieve optimal impact. Modern board games have a lot to offer language learners and teachers, and they should play a much more significant role in what has been labelled "Content and Language Integrated Learning" or CLIL.
Modern board games require cooperation, problem-solving, active discovery, interpretation and analysis. Most importantly, modern board games allow students to explore a hypothetical environment without the risk of language errors. The key ingredient of the present book is "game-based learning and teaching theory", or GBLTT, a theoretical framework which measures learning outcomes based on gaming and learning procedures. GBLTT is focused on balancing information and gameplay as well as putting a focus on the ability of each learner to retain language competence and to put their subject to realistic situations.
lt;strong>Thomai Alexiou and Athanasios Karasimos, Aristotle University of Thessaloniki, Greece.
This is a novel book and likely to be of interest across the profession of language teaching to a variety of participants. Board games can be an option to add variety and interest to the foreign language classroom provided, of course, participants in the learning process have a good idea of the principles for their effective exploitation. The book offers an interesting collection of chapters, with a good range of ideas and content, and plenty to spark good use of the technique among willing teachers.
James Milton, Emeritus Professor of Applied Linguistics, Swansea University, UK.
Erscheinungsdatum | 04.12.2023 |
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Reihe/Serie | Trends in Applied Linguistics [TAL] ; 36 |
Zusatzinfo | 4 b/w and 27 col. ill., 25 b/w tbl. |
Verlagsort | Basel/Berlin/Boston |
Sprache | englisch |
Maße | 155 x 230 mm |
Gewicht | 513 g |
Themenwelt | Schulbuch / Wörterbuch ► Wörterbuch / Fremdsprachen |
Geisteswissenschaften ► Sprach- / Literaturwissenschaft ► Anglistik / Amerikanistik | |
Geisteswissenschaften ► Sprach- / Literaturwissenschaft ► Sprachwissenschaft | |
Schlagworte | board games • Brettspiele • CLIL • Content and language integrated learning (CLIL) • Fremdsprachenunterricht • Language Learning • Language Teaching • Spracherwerb |
ISBN-10 | 3-11-100047-8 / 3111000478 |
ISBN-13 | 978-3-11-100047-3 / 9783111000473 |
Zustand | Neuware |
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