iPhone Open Application Development 2e - Jonathan Zdziarski

iPhone Open Application Development 2e

Buch | Softcover
268 Seiten
2008 | 2nd Revised edition
O'Reilly Media (Verlag)
978-0-596-15519-3 (ISBN)
35,90 inkl. MwSt
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Thousands of developers are eager to create applications for the iPhone, and many of them prefer the open source, community-developed tool chain to Apple's own toolkit. This title covers the open toolkit for Apple's iPhone 2.x software and iPhone 3G - and explains how to create applications using Objective-C and the iPhone API.
Thousands of developers are eager to create applications for the iPhone, and many of them prefer the open source, community-developed tool chain to Apple's own toolkit. In this new edition of iPhone Open Application Development, author Jonathan Zdziarski covers the latest version of the open toolkit - now updated for Apple's iPhone 2.x software and iPhone 3G - and explains in clear language how to create applications using Objective-C and the iPhone API. Zdziarski, who cracked the iPhone code and built the first fully-functional application with the open toolkit, offers detailed recipes and working examples for graphics and audio programming, interfaces for games programming, interfacing with iTunes, and the use of sensors.With the open toolkit and this book, you can build iPhone applications that: display status bars, preference tables, and other standard elements of the iPhone user interface; play pre-recorded files or program-generated sounds; read and write plain text files and HTML files, including pages from the Web, and control display elements, such as scrollbars; read and respond to changes in orientation when the user turns the phone around; and, more.
The first edition of this book developed an instant following and became the center of a movement. This new edition of "iPhone Open Application Development" will make this open source toolkit an indispensable part of iPhone application development.

Jonathan Zdziarski is better known as the hacker "NerveGas" in the iPhone development community. He is well known for his work in cracking the iPhone and lead the effort to port the first open source applications. Hailed on many geek news sites for his accomplishments, Jonathan is best known for the first application to illustrate and take full advantage of the major iPhone APIs: NES.app, a portable Nintendo Entertainment System emulator. Jonathan is also a full-time research scientist and longtime spam-fighter. He is founder of the DSPAM project, a high profile, next-generation spam filter that was acquired in 2006 by a company designing software accelerators. He lectures widely on the topic of spam and is a foremost researcher in the fields of machine-learning and algorithmic theory.

Erscheint lt. Verlag 18.11.2008
Verlagsort Sebastopol
Sprache englisch
Einbandart Paperback
Themenwelt Informatik Weitere Themen Smartphones / Tablets
ISBN-10 0-596-15519-0 / 0596155190
ISBN-13 978-0-596-15519-3 / 9780596155193
Zustand Neuware
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