Advanced Game Development with Programmable Graphics Hardware - Alan Watt, Fabio Policarpo

Advanced Game Development with Programmable Graphics Hardware

Buch | Hardcover
384 Seiten
2005
A K Peters (Verlag)
978-1-56881-240-3 (ISBN)
159,95 inkl. MwSt
This book addresses the new possibilities that are becoming available in games technology through the development of programmable hardware. It is helpful for students of game technology and established game programmers and developers who want to update their expertise to the new technology.

Watt, Alan; Policarpo, Fabio

1. Introduction and Cg Programming Overview 2. Light/Object Shaders 3. Texture Mapping 4. Rendering Shadows 5. Advanced Mapping Techniques and Ray Tracing on the GPU 6. Common Games Effects 7. Recorded Animation: Interpolation and Management 8. Real-Time Animation 9. Character Animation—Using MoCap and Skinning 10. Facial Animation 11. Managing Game Development

Erscheint lt. Verlag 1.8.2005
Verlagsort Natick
Sprache englisch
Maße 191 x 232 mm
Gewicht 929 g
Themenwelt Informatik Weitere Themen Computerspiele
ISBN-10 1-56881-240-X / 156881240X
ISBN-13 978-1-56881-240-3 / 9781568812403
Zustand Neuware
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