Hands-On Augmented Reality Development with Meta Spark Studio - Jaleh Afshar

Hands-On Augmented Reality Development with Meta Spark Studio

A Beginner’s Guide

(Autor)

Buch | Softcover
219 Seiten
2023 | 1st ed.
Apress (Verlag)
978-1-4842-9466-6 (ISBN)
64,19 inkl. MwSt
Explore Meta Spark Studio, a program used for augmented reality (AR) effect creation and deployment across multiple social media channels. This beginner’s guide to AR development focuses on practical, project-based learning — no prior coding or design experience is required.You will start by learning the fundamentals of AR as a whole and become familiar with key terminology and core concepts, building a baseline understanding of the technology overall.Using that foundational knowledge, you’ll embark on step-by-step tutorials and get hands-on with building AR effects. Projects include selfie effects that react to facial expressions and target tracking effects that respond to images detected in the real-world environment. You’ll also learn how to create an entire AR game, including animations and scoring.Along the way, you’ll learn techniques for how to customize each one of these projects to fit your own unique vision. Additionally, you’ll become familiar with the ways to publish and share these creations with others.With access to this technology being available in nearly every smartphone, the world of AR is expanding every day. Now is a great time to tell your creative story through this new medium.
You will:• Create a face tracking project that reacts to facial expressions• Build a target tracking project that responds to images in the real world• Develop a complete AR game with animations and scoring• Customize project templates with alternative assets and parameters• Understand how to package these effects for official publishing through social media platforms
Who is this book for:This book is ideal for students, educators, creatives, small-business owners, or anyone else interested in creating immersive AR experiences for social networking platforms such as Instagram and Facebook. No coding or design experience is required.

Jaleh Afshar is a designer who has built digital experiences across various industries and platforms, including mobile, web, wearables, voice, and emerging technologies. Currently a Product Design Director at Meta, she has taught courses, led workshops, and published on augmented reality.

Chapter 1: Introduction to Augmented Reality.- Chapter 2: Getting Started with Meta Spark Studio.- Chapter 3: Introduction to the Patch Editor.- Chapter 4: Creating Your First Effect.- Chapter 5: Testing Effects.- Chapter 6: Customizing Projects Through Asset Replacement.- Chapter 7: Creating a Target Tracking Effect.- Chapter 8: Creating an Augmented Reality Game.- Chapter 9: Publishing an Effect.- Chapter 10: Conclusion.

Erscheinungsdatum
Zusatzinfo 164 Illustrations, black and white; XVII, 219 p. 164 illus.
Verlagsort Berkley
Sprache englisch
Maße 155 x 235 mm
Themenwelt Informatik Theorie / Studium Künstliche Intelligenz / Robotik
Schlagworte AR game development • augmented reality • mixed reality • Patch Editor • Spark AR • Spark AR library
ISBN-10 1-4842-9466-1 / 1484294661
ISBN-13 978-1-4842-9466-6 / 9781484294666
Zustand Neuware
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