Unity 2022 Mobile Game Development - John P. Doran

Unity 2022 Mobile Game Development

Build and publish engaging games for Android and iOS

(Autor)

Buch | Softcover
480 Seiten
2023 | 3rd Revised edition
Packt Publishing Limited (Verlag)
978-1-80461-372-6 (ISBN)
48,60 inkl. MwSt
Get started with mobile game development with this practical, illustrated guide on how to use Unity 2022 and C# to build cross-platform mobile games and add augmented reality features to your projects

Key Features

Create, deploy, and monetize immersive mobile games on Android and iOS with Unity 2022
Integrate augmented reality in your mobile projects to add real-world elements to your games
Explore step-by-step instructions and a demo game project to kickstart your game development journey

Book DescriptionUnity is a well-established player in the mobile game development sphere, and its new release, Unity 2022, is packed with new, exciting features. In Unity 2022 Mobile Game Development, Third Edition, you'll get to grips with the Unity game engine by building a mobile game and publishing it on the most popular mobile app stores as well as exploring the all-new features.
This book provides a comprehensive and practical approach to mobile game development, helping you build an endless runner game. Starting with setting up a simple Unity project for mobile development, you’ll delve into various essential aspects needed to successfully create and publish your game. You’ll acquire a range of skills, such as incorporating touch gestures, monetizing your game with Unity Ads and in-app purchases, designing an intuitive UI, and seamlessly integrating social media functionalities. Additionally, you’ll gain valuable insights into player preferences and behavior using Unity's analytics tools. You’ll also explore features of augmented reality in Unity 2022, enhancing your game's appeal.
By the end of this book, you’ll be well-equipped to reap the power of Unity 2022 to build, optimize, and publish robust cross-platform mobile games with C#, as well as widening your skill set and enhancing your credentials as a game developer.What you will learn

Design responsive UIs for your mobile games
Detect collisions, receive user input, and create player movements
Create interesting gameplay elements using mobile device input
Add custom icons and presentation options
Keep players engaged by using Unity s mobile notification package
Integrate social media into your projects
Add augmented reality features to your game for real-world appeal
Make your games juicy with post-processing and particle effects

Who this book is forIf you are a game developer or mobile developer looking to learn Unity and employ it to build mobile games for iOS and Android, then this Unity book is for you. Prior knowledge of C# and Unity will be beneficial but isn’t mandatory.

John P. Doran is a passionate and seasoned Technical Game Designer, Software Engineer, and Author who is based in Incheon, South Korea. His passion for game development began at an early age. He later graduated from DigiPen Institute of Technology with a Bachelor of Science in Game Design. For over a decade, John has gained extensive hands-on expertise in game development working in various roles ranging from game designer to lead UI programmer working in teams consisting of just himself to over 70 people in student, mod, and professional game projects including working at LucasArts on Star Wars: 1313. Additionally, John has worked in game development education teaching in Singapore, South Korea, and the United States. To date, he has authored over 10 books pertaining to game development. John is currently a Technical Game Design Instructor at George Mason University Korea. Prior to his present ventures, he was an award-winning videographer.

Table of Contents

Building Your Game
Project Setup for Android and iOS Development
Mobile Input/Touch Controls
Resolution-Independent UI
Advanced Mobile UI
Implementing In-App Purchases
Advertising Using Unity Ads
Integrating Social Media into Our Project
Keeping Players Involved with Notifications
Using Unity Analytics
Remote Config
Improving Game Feel
Building a Release Copy of Our Game
Submitting Games to App Stores
Augmented Reality

Erscheinungsdatum
Verlagsort Birmingham
Sprache englisch
Maße 191 x 235 mm
Themenwelt Informatik Software Entwicklung Spieleprogrammierung
ISBN-10 1-80461-372-X / 180461372X
ISBN-13 978-1-80461-372-6 / 9781804613726
Zustand Neuware
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