Production Rendering -

Production Rendering

Design and Implementation

Ian Stephenson (Herausgeber)

Buch | Hardcover
302 Seiten
2004
Springer London Ltd (Verlag)
978-1-85233-821-3 (ISBN)
106,99 inkl. MwSt
Details the techniques used by experienced graphics software developers to implement feature film quality rendering engines. This title brings together the skills needed to develop a rendering system.
In the past, rendering systems used a range of different approaches, each compatible and able to handle certain kinds of images. However, the last few years have seen the development of practical techniques, which bring together many areas of research into stable, production ready rendering tools. Production Rendering: Design and Implementation is written by experienced graphics software developers and discusses the techniques they have used to implement feature film quality rendering engines.


Key Topics:


- A rendering framework for managing a micro polygon-oriented graphics pipeline


- Problems presented by different types of geometry showing how different surface types can be made ready for shading


- Shading and how it fits into a rendering pipeline


- How to write a good shader compiler


- Ray tracing in a production renderer


- Incorporating global illumination into a renderer


- Gathering surface samples into a final image


- Tips and tricks in rendering

A System Overview.- A Rendering Architecture.- Geometry.- Shading.- Compiling.- Ray Tracing.- Global Illumination.- Image Construction.- Rendering Gems.

Erscheint lt. Verlag 1.12.2004
Zusatzinfo 32 Illustrations, color; 83 Illustrations, black and white; XIII, 302 p. 115 illus., 32 illus. in color.
Verlagsort England
Sprache englisch
Maße 155 x 235 mm
Themenwelt Mathematik / Informatik Informatik Grafik / Design
Mathematik / Informatik Informatik Software Entwicklung
Mathematik / Informatik Informatik Theorie / Studium
ISBN-10 1-85233-821-0 / 1852338210
ISBN-13 978-1-85233-821-3 / 9781852338213
Zustand Neuware
Haben Sie eine Frage zum Produkt?
Mehr entdecken
aus dem Bereich
Schritt für Schritt zu Vektorkunst, Illustration und Screendesign

von Anke Goldbach

Buch | Hardcover (2023)
Rheinwerk (Verlag)
39,90
Die Kreativmaschine. Next Edition

von Martin Poschauko; Thomas Poschauko

Buch | Softcover (2024)
Verlag Hermann Schmidt
40,00