The Complete Guide to Blender Graphics
CRC Press (Verlag)
978-0-367-18474-2 (ISBN)
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The program is free to download and use by anyone for anything.
The Complete Guide to Blender Graphics: Modeling and Animation, 5th Edition is a unified manual describing the operation of Blender version 2.80 with its New Improved Interface, New Workspaces and New Eevee Render System.
This book introduces the program's Graphical User Interface and shows how to implement tools for modeling and animating characters and creating scenes with the application of color, texture and special lighting effects.
Key Features:
The book is designed to lead new users into the world of computer graphics using Blender 2.80 and to be a reference for established Blender artists.
The book presents instruction in a series of short chapters with visual references and practical examples.
Instructions are structured in a building-block fashion using contents in earlier chapters to explain more complex operations in later chapters.
John M. Blain is a recognized expert in Blender with 4 successful prior editions of this book to date
Introduction
Download and Installation
The Author
Acknowledgements
Preamble
CH01 Understanding the Interface
CH02 Editors and Workspaces
CH03 Navigate and Save
CH04 Objects in the 3D View Editor
CH05 Editing Objects
CH06 Editing Tools
CH07 Modifiers
CH08 Editing with Generate Modifiers
CH09 Editing with Deform Modifiers
CH10 Editing Using Curves
CH11 Editing Techniques and Examples
CH12 The Outliner and Collections
CH13 3D Text
CH14 Viewport Shading
CH15 Scene Lighting and Cameras
CH16 Nodes – Materials and Textures
CH17 Rendering
CH18 Animation
CH19 Constraints
CH20 Armature and Character Rigging
CH21 Shape Keys and Action Editors
CH22 Particle Systems
CH23 Physics and Simulation
CH24 Dynamic Paint
CH25 Installing Add-Ons
CH26 Grease Pencil – 2D Animation
CH27 Video Sequence Editor
CH28 Drivers
CH29 Cycles Render
CH30 Internet Resources
Appendix A
Index
Erscheinungsdatum | 24.04.2019 |
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Zusatzinfo | 600 Illustrations, color |
Verlagsort | London |
Sprache | englisch |
Maße | 191 x 235 mm |
Gewicht | 1134 g |
Themenwelt | Informatik ► Grafik / Design ► Film- / Video-Bearbeitung |
Informatik ► Software Entwicklung ► Spieleprogrammierung | |
Mathematik / Informatik ► Informatik ► Theorie / Studium | |
ISBN-10 | 0-367-18474-5 / 0367184745 |
ISBN-13 | 978-0-367-18474-2 / 9780367184742 |
Zustand | Neuware |
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