Graphics and GUIs with MATLAB, Third Edition
Crc Press Inc (Verlag)
978-0-8493-9001-2 (ISBN)
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Graphics and GUIs with MATLAB completely examines the MATLAB graphics system, describing the enhancements and added features of MATLAB 5. This second edition provides illustrative example sets to simplify the process of learning and mastering the powerful, flexible, and easy-to-use graphics environment.
This book serves technical professionals using MATLAB's plotting capabilities, MATLAB programmers learning about the graphics environment, and anyone creating pictures using mathematical expressions.
Graphics and GUIs with MATLAB extensively outlines the spectrum of MATLAB graphics and graphical user interfaces: instructing readers to maximize the high performance and open-environment capabilities for generating, displaying, and analyzing numerical data as well as enabling readers to quickly create interesting and beautiful graphics. The book covers plotting, color, animation, the new z buffer algorithm, new functions for generating graphics for presentations, and GUI programming techniques.
Designed as both an introduction for those unfamiliar with the software's capabilities and as an advanced learning tool for those regularly working on MATLAB, Graphics and GUIs with MATLAB uses step-by-step tutorials that guide its reader through its graphics - featuring a level of detail, explanation, and instruction that permits readers to discover the full potential of the MATLAB graphics programming capability.
INTRODUCTION
Overview
Organization and Structure
Terminology and the MATLAB
Other References
COMMON PLOTTING TECHNIQUES
Importing Data
Elementary 2-D Plots
Simple 2-D Plot Manipulation
Specialized 2-D Plotting
Elementary 3-D Plots
Simple 3-D Plot Manipulation
HANDLE GRAPHICS
Graphics Objects
Object Hierarchy
Graphics Object Handles
Properties
MATLAB'S WORLD OF COLOR AND LIGHT
Simple Color Specifications
Color Maps
The Pseudocolor Plot
Texture Mapping
Modeling Object Lighting
Other Ideas Using Color
ANIMATION
Frame-by-Frame Capture and Playback
On-the-Fly Graphics Object Manipulation
Choosing the Right Technique
GRAPHICAL USER INTERFACES
UI Control Elements
UI Menu Elements
GUI Programming Techniques
Common Programming Desires with UI Objects
Recognizing User Actions (Mouse and Keyboard)
Understanding the Events and the MATLAB Event Queue
Creating Custom User Interface Components
Common Programming Needs and Ideas
GENERATING OUTPUT
Output Attributes
Printing Movie (PIXMAP) Frames
Printing UI Controls and UI Menu Objects
Printing Colored Lines to a B&W Printer
Quickest Way to Generate Paper Copies
Electronic Copies
Options For the Print Command
Transferring Figures to Your Favorite Word Processor
Appendices
Erscheint lt. Verlag | 23.4.1999 |
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Verlagsort | Bosa Roca |
Sprache | englisch |
Maße | 178 x 254 mm |
Gewicht | 821 g |
Einbandart | Paperback |
Themenwelt | Mathematik / Informatik ► Informatik ► Betriebssysteme / Server |
Mathematik / Informatik ► Informatik ► Grafik / Design | |
ISBN-10 | 0-8493-9001-X / 084939001X |
ISBN-13 | 978-0-8493-9001-2 / 9780849390012 |
Zustand | Neuware |
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