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Graphics and GUIs with MATLAB, Third Edition

Buch | Softcover
384 Seiten
1996
Crc Press Inc (Verlag)
978-0-8493-9487-4 (ISBN)
39,85 inkl. MwSt
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Learn MATLAB graphics from the ground up or add to your existing knowledge of this powerful graphics system in Graphics and GUIs with MATLAB. Designed as both an introduction for those unfamiliar with the software's capabilities and an advanced learning tool for those who work with MATLAB on a regular basis, this easy-to-use book provides step-by-step tutorials that guide you through MATLAB graphics at your own pace. With this book on your desk and MATLAB on your computer, you will have all the detail, explanation, and instruction necessary to accomplish almost anything graphics related.
Unlike other books on this topic, Graphics and GUIs with MATLAB reaches beyond the norm and explores all of MATLAB's undocumented features and capabilities, sparing you from having to experimentally discover these on your own. In addition, it supplies you with the tools and knowledge needed to implement your specific MATLAB graphics needs and applications. This practical guide contains icons in the page margins for quick location of particular sections, appendices to summarize key information you are bound to look up when programming, and an extensive index to help locate information. This book also supplies a graphical user interface builder, called GUIMaker (gooey-maker), and its user guide. This tool facilitates the creation of MATLAB graphical user interfaces (GUIs) and is an example of the kind of packages you will be able to create after reading this book.

Introduction
Overview
Organization and Structure
Terminology and the MATLAB Programming Language
Other References
Common Plotting Techniques
Importing Data
Elementary 2D-Plots
Simple 2D-Plot Manipulation
Specialized 2D-Plotting
Elementary 3D-Plots
Simple 3D-Plot Manipulation
Handle Graphics
Graphics Objects
Object Hierarchy
Graphics Object Handles
Properties
MATLAB's World of Color
Simple Color Specifications
Color Maps
The Pseudocolor Plot
Texture Mapping (Mixing Surfaces and Images)
Modeling Object Lighting
Other Ideas Using Color
Animation
Frame-By-Frame Capture and Play Back
On-The-Fly Graphics Object Manipulation
Choosing The Right Technique
Graphical User Interfaces
UI Control Element
UIMENU Elements
GUI Programming Techniques
Common Programming Desires with UI Objects
Linking Sliders and Editable Text Objects
Editable Text and Pop-Up Menu Idea
Recognizing User Actions (Mouse and Keyboard)
Understanding The Events and The MATLAB Event Queue
Creating Custom User Interface Components
Common Programming Needs and Ideas
Generating Output
Output Attributes
Black on White or White on Black
Printing Movie (Pixmap) Frames
Printing Colored Lines to a B&W Printer
Paper Copies
Electronic Copies
Appendix A: Quick reference
Appendix B: GUI Maker
Appendix C: Image Maker
Index

Erscheint lt. Verlag 15.1.1996
Zusatzinfo 26 Tables, black and white
Verlagsort Bosa Roca
Sprache englisch
Maße 178 x 254 mm
Gewicht 689 g
Einbandart Paperback
Themenwelt Mathematik / Informatik Informatik Betriebssysteme / Server
Mathematik / Informatik Informatik Grafik / Design
ISBN-10 0-8493-9487-2 / 0849394872
ISBN-13 978-0-8493-9487-4 / 9780849394874
Zustand Neuware
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