Swift 4 for Absolute Beginners (eBook)
XXII, 317 Seiten
Apress (Verlag)
978-1-4842-3063-3 (ISBN)
Stay motivated and overcome obstacles while learning to use Swift Playgrounds to be a great iOS developer. This book is perfect for those with no programming background, those with some programming experience but no object-oriented experience, or those that have a great idea for an app but haven't programmed since school, and it is now updated for Swift 4.
Many people have a difficult time believing they can learn to write iOS apps. Swift 4 for Absolute Beginners will show you how to do so. You'll learn Object Oriented Programming and be introduced to HealthKit before moving on to write your own iPhone and Watch apps from scratch.
Gary Bennett and Brad Lees are full-time professional iOS developers and have developed a broad spectrum of apps for Fortune 500 companies. The authors have taken their combined 14 years of writing apps, teaching online iOS courses, the experience from their first three iOS books, along with their online instruction and free online forum at XcelMe.com to create an excellent training book. And the material in this book is supplemented by with the free, live online training sessions.
What You'll Learn
- Work with Swift classes, properties, and functions
- Examine proper user interface and user experience design
- Understand Swift data types: integers, floats, strings, and Booleans
- Use Swift data collections: arrays and dictionaries
- Review Boolean logic, comparing data, and flow control
Anyone who wants to learn to develop apps for the Mac, iPhone, and iPad, and Watch using the Swift programming language. No previous programming experience is necessary.
Gary Bennett teaches iPhone/iPad programming courses online. Gary has taught hundreds of students how to develop iPhone/iPad apps, and has several very popular apps on the iTunes App Store. Gary's students have some of the best-selling apps on the iTunes App Store. Gary also worked for 25 years in the technology and defense industries. He served 10 years in the U.S. Navy as a nuclear engineer aboard two nuclear submarines. After leaving the Navy, Gary worked for several companies as a software developer, chief information officer, and resident. As CIO, he helped take VistaCare public in 2002. Gary also co-authored iPhone Cool Projects for Apress. Gary lives in Scottsdale, Arizona with his wife, Stefanie, and their four children.
Stay motivated and overcome obstacles while learning to use Swift Playgrounds to be a great iOS developer. This book is perfect for those with no programming background, those with some programming experience but no object-oriented experience, or those that have a great idea for an app but haven't programmed since school, and it is now updated for Swift 4.Many people have a difficult time believing they can learn to write iOS apps. Swift 4 for Absolute Beginners will show you how to do so. You'll learn Object Oriented Programming and be introduced to HealthKit before moving on to write your own iPhone and Watch apps from scratch.Gary Bennett and Brad Lees are full-time professional iOS developers and have developed a broad spectrum of apps for Fortune 500 companies. The authors have taken their combined 14 years of writing apps, teaching online iOS courses, the experience from their first three iOS books, along with their online instruction and free online forum at XcelMe.com to create an excellent training book. And the material in this book is supplemented by with the free, live online training sessions. What You'll LearnWork with Swift classes, properties, and functionsExamine proper user interface and user experience designUnderstand Swift data types: integers, floats, strings, and BooleansUse Swift data collections: arrays and dictionariesReview Boolean logic, comparing data, and flow control Who This Book Is ForAnyone who wants to learn to develop apps for the Mac, iPhone, and iPad, and Watch using the Swift programming language. No previous programming experience is necessary.
Gary Bennett teaches iPhone/iPad programming courses online. Gary has taught hundreds of students how to develop iPhone/iPad apps, and has several very popular apps on the iTunes App Store. Gary's students have some of the best-selling apps on the iTunes App Store. Gary also worked for 25 years in the technology and defense industries. He served 10 years in the U.S. Navy as a nuclear engineer aboard two nuclear submarines. After leaving the Navy, Gary worked for several companies as a software developer, chief information officer, and resident. As CIO, he helped take VistaCare public in 2002. Gary also co-authored iPhone Cool Projects for Apress. Gary lives in Scottsdale, Arizona with his wife, Stefanie, and their four children.Brad Lees has more than a decade of experience in application development and server management. He has specialized in creating and initiating software programs in real-estate development systems and financial institutions. His career has been highlighted by his positions as information systems manager at The Lyle Anderson Company, product development manager for Smarsh, vice president of application development for iNation, and IT manager at The Orcutt/Winslow Partnership, the largest architectural firm in Arizona. A graduate of Arizona State University, Brad and his wife, Natalie, reside in Phoenix with their five children.Stefan Kaczmarek is a software Engineer with over 20 years of experience specializing in mobile applications, large-scale software systems, project management, network protocols, encryption algorithms, and audio/video codecs. He has experience developing iOS software from webcams to fitness to education to point of sale. Stefan is also the author of Objective-C For Absolute Beginners.
Ch. 1: Becoming a Great iOS DeveloperCh. 2: Programming Basics Ch. 3: It’s All about the DataCh. 4: Making Decisions, Program Flow, and App DesignCh. 5: Object-Oriented Programming with SwiftCh. 6: Learning Swift and XcodeCh. 7: Swift Classes, Objects, and MethodsCh. 8: Programming Basics in SwiftCh. 9: Comparing DataCh. 10: Creating User InterfacesCh. 11: Storing InformationCh. 12: Protocols and DelegatesCh. 13: Introducing the Xcode DebuggerCh. 14: A Swift iPhone AppCh. 15: Developing an Apple Watch App
Erscheint lt. Verlag | 19.12.2017 |
---|---|
Zusatzinfo | XXII, 317 p. 265 illus., 237 illus. in color. |
Verlagsort | Berkeley |
Sprache | englisch |
Themenwelt | Informatik ► Betriebssysteme / Server ► Macintosh / Mac OS X |
Informatik ► Programmiersprachen / -werkzeuge ► Mac / Cocoa Programmierung | |
Informatik ► Theorie / Studium ► Compilerbau | |
Schlagworte | App • Develop • Ios • iPad • iPhone • Mac • Software • SWIFT |
ISBN-10 | 1-4842-3063-9 / 1484230639 |
ISBN-13 | 978-1-4842-3063-3 / 9781484230633 |
Haben Sie eine Frage zum Produkt? |
Größe: 17,8 MB
DRM: Digitales Wasserzeichen
Dieses eBook enthält ein digitales Wasserzeichen und ist damit für Sie personalisiert. Bei einer missbräuchlichen Weitergabe des eBooks an Dritte ist eine Rückverfolgung an die Quelle möglich.
Dateiformat: PDF (Portable Document Format)
Mit einem festen Seitenlayout eignet sich die PDF besonders für Fachbücher mit Spalten, Tabellen und Abbildungen. Eine PDF kann auf fast allen Geräten angezeigt werden, ist aber für kleine Displays (Smartphone, eReader) nur eingeschränkt geeignet.
Systemvoraussetzungen:
PC/Mac: Mit einem PC oder Mac können Sie dieses eBook lesen. Sie benötigen dafür einen PDF-Viewer - z.B. den Adobe Reader oder Adobe Digital Editions.
eReader: Dieses eBook kann mit (fast) allen eBook-Readern gelesen werden. Mit dem amazon-Kindle ist es aber nicht kompatibel.
Smartphone/Tablet: Egal ob Apple oder Android, dieses eBook können Sie lesen. Sie benötigen dafür einen PDF-Viewer - z.B. die kostenlose Adobe Digital Editions-App.
Buying eBooks from abroad
For tax law reasons we can sell eBooks just within Germany and Switzerland. Regrettably we cannot fulfill eBook-orders from other countries.
aus dem Bereich