Advances in Computer Games
Springer International Publishing (Verlag)
978-3-319-71648-0 (ISBN)
Analytical Solution for "EinStein würfelt nicht!" with One Stone.- Toward Solving EinStein würfelt nicht!.- Analysis of Fred Horn's Gloop Puzzle.- Set Matching: An Enhancement of the Hales-Jewett Pairing Strategy Playing Hanabi Near-Optimally Optimal Play of the Farkle Dice GameDeep df-pn and its Efficient Implementations.- Improved Policy Networks for Computer Go.- Exploring Positional Linear Go.- Influence of Search Depth on Position Evaluation.- Evaluating Chess-like Games Using Generated Natural Language Descriptions.- Machine Learning in the Game of Breakthrough.- A Curling Agent Based on the Monte-Carlo Tree Search Considering the Similarity of the Best Action among Similar States.- Exploration Bonuses Based on Upper Confidence Bounds for Sparse Developing a 2048 Player with Backward Temporal Coherence Learning and Restart.- A Little Bit of Frustration Can Go a Long Way.- Automated Adaptation and Assessment in Serious Games: A Portable Tool for Supporting Learning.- An Analysis of Majority Voting in Homogeneous Groups for Checkers: Understanding Group Performance through Unbalance.- Yasol: An Open Source Solver for Quantified Mixed Integer Programs.
Erscheinungsdatum | 23.01.2018 |
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Reihe/Serie | Lecture Notes in Computer Science | Theoretical Computer Science and General Issues |
Zusatzinfo | XX, 235 p. 117 illus. |
Verlagsort | Cham |
Sprache | englisch |
Maße | 155 x 235 mm |
Gewicht | 393 g |
Themenwelt | Informatik ► Theorie / Studium ► Algorithmen |
Mathematik / Informatik ► Mathematik ► Wahrscheinlichkeit / Kombinatorik | |
Schlagworte | Algorithm analysis and problem complexity • Applications • Artificial Intelligence • combinatorial game • Complexity • Computer Science • conference proceedings • Distributed Computing • evaluation function • game tree search • general game playing • heuristic function constructions • Inductive Logic Programming • Informatics • Markov decision progress • mchine learning • Optimization • Parallel Search • Planning and Scheduling • Random Walk • Realtime • Reinforcement Learning • Research • Search Methodologies • supervised learning |
ISBN-10 | 3-319-71648-4 / 3319716484 |
ISBN-13 | 978-3-319-71648-0 / 9783319716480 |
Zustand | Neuware |
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