Windows 10 Development Recipes
Apress (Verlag)
978-1-4842-0720-8 (ISBN)
encountered when building apps for Windows 10 devices, including
desktops, laptops, tablets, and phones, using HTML5, CSS3 and
JavaScript.
Each recipe includes a concise statement of the
problem and the approach you should take in order to solve it. A full
code solution is also given, along with an in-depth explanation, so you
can build on your development knowledge while you work on your
application.
The majority of recipes can be used with the
Universal Windows app template, designed to help you build one
consistent user experience across devices. These are supplemented with
recipes for adapting your app to different devices, screen sizes and
sensor availability. You'll also find out how to deploy and publish your
apps in the Windows Store.
Learn how to:
Make use of the latest Universal Windows app features, alongside customizations for specific platforms and screen sizes.
Bring your apps to life with live tiles, notifications, and sharing.
Prepare
your app to adapt to your users' different cultural and business
environments using globalization and localization APIs and best
practices.
Understand the certification process and publish your app to the Windows Store, with the option to pay once, install anywhere.
This
book is suitable for anyone developing for Windows and Windows Mobile.
Readers should be comfortable working with HTML and JavaScript. No
previous experience with Microsoft technologies or languages is needed
in order to use this book.
Senthil is a Windows Phone enthusiast, a Microsoft MVP in client development, and a Microsoft India Rockstar. He works as a senior software engineer for Trivium eSolutions, Bangalore. He blogs at MobileOSGeek.com. Lohith is a Microsoft MVP in ASP.NET and a developer evangelist for Telerik in India. He has a decade of experience building web applications and is well versed in the Web Forms and MVC models of web development.
Chapter 1: Getting Started with Windows 10 Apps.- Chapter 2: Fundamentals.- Chapter 3: Basic Controls.- Chapter 4: List Controls.- Chapter 5: Navigation and Data Binding.- Chapter 6: Adapting UI for Different Screens.- Chapter 7: Application Lifecycle and Navigation.- Chapter 8: Localization and Globalization.- Chapter 9: Data Storage and App Data.- Chapter 10: Sharing Data in Windows Apps.- Chapter 11: Background Tasks and Multitasking.- Chapter 12: Location and Maps in Windows Apps.- Chapter 13: Building Apps that Connect to the Cloud.- Chapter 14: Tiles and Notifications.- Chapter 15: Device Capabilities.- Chapter 16: Additional Tools.- Chapter 17: Deployment and Distribution.- Chapter 18: Store and Monetization
Erscheint lt. Verlag | 28.12.2015 |
---|---|
Zusatzinfo | 264 Illustrations, black and white; XXX, 373 p. 264 illus. |
Verlagsort | Berkley |
Sprache | englisch |
Maße | 178 x 254 mm |
Themenwelt | Mathematik / Informatik ► Informatik ► Programmiersprachen / -werkzeuge |
Informatik ► Software Entwicklung ► Objektorientierung | |
Informatik ► Theorie / Studium ► Compilerbau | |
Mathematik / Informatik ► Informatik ► Web / Internet | |
Schlagworte | JavaScript; Spezielle Anwendungsbereiche |
ISBN-10 | 1-4842-0720-3 / 1484207203 |
ISBN-13 | 978-1-4842-0720-8 / 9781484207208 |
Zustand | Neuware |
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