The Joy Of Patterns
Addison Wesley (Verlag)
978-0-201-65759-3 (ISBN)
- Titel ist leider vergriffen;
keine Neuauflage - Artikel merken
Take the struggle out of learning about design patterns! Through example-based teaching, The Joy of Patterns reveals the essence of design patterns as an advanced language for describing system design. This book illustrates how to build more efficient, robust, and reusable designs with this powerful programming paradigm.
Design patterns have been used as integral techniques for creating better software, but getting started with design patterns has never been easy. Beginning with a description of the rationale behind design patterns, the discussion moves on to an overview of the basic pattern form, and then to a brief review of object-oriented concepts. Following this crucial background, the author presents a series of system design examples from initial conception all the way through code, discussing key design goals and the pros and cons of using various design patterns. Code is presented in Java, C++, and Visual Basic. The reader will gain insight into the inherent forces at work in the application design and the most effective application of numerous core design patterns as solutions to recurring programming problems.
You will read and learn about such important ideas and topics as:
Patterns as the language of design and the building blocks of architecture
The value and use of many standard patterns in system design
Extensible software development and change management
Utilizing supporting patterns to prevent loose ends
Testing and deploying new behaviors
Understanding requirements and creating hinge points for entities that are likely to change
The Joy of Patterns examines the relationship between specific programming languages and language-independent design patterns. It also looks at the role of patterns in building systems from scratch through system maintenance and product evolution.
With the background and deeper understanding harnessed from this book, you will have the ability to unleash the considerable power of design patterns and enhance the quality of your programming efforts.
0201657597B09072001
Brandon Goldfedder has had over 15 years of experience developing solutions for commercial industry and military operations, fulfilling the roles of Enterprise Architect for dozens of Fortune 1000 clients. He has developed revisions of the Design Patterns for Software Developers and the Design Patterns for Managers courses, which have been used by Fortune 500 companies such as MCI, BellCore, AGCS, and Lucent. Brandon is currently a Vice President at Braun Consulting where he provides consulting and mentoring in the architecture of customer relationship management (CRM) systems, design patterns, and assisting in building system and enterprise architectures. 0201657597AB06252001
Preface. Acknowledgements. What's it all about? 1. Initial Thoughts: A Personal Note. Background. Summary. 2. An Introduction To Patterns The Building Blocks of Architecture. Pattern Form. Patterns. The Language of Design. Documentation. Extensible Software Development and Change Management. Training. Silver Bullets. Summary. 3. OO at a Glance Introduction. Inheritance. Components. Summary 4. A Product Configurator. Introduction. Problem Definition. Solution. Observations. Composite. Summary. 5. BurgerShop. Overview. Sue's Burger Shop. Reflections. Simplifications. Summary 6. Programming Languages and Patterns, Java Observer. Summary 7. Patterns and System Development, Building from scratch. Understanding Your Requirements. Create Hinge Points for the Unknowns and Entities that We Suspect likely to change. Utilize supporting patterns to ensure no loose ends. Make a Sanity Check. Implement a Little. Restart the Whole Process at a Lower Level as Necessary. Summary. 8. Patterns and System Evolution (Maintenance). Maintenance. A Quick Example. Strategy. Summary. 9. Closing Thoughts. 10. Appendix A. Product Code. 11. Appendix B. BurgerShop Code. 13. Appendix C. Blackjack Code. References Index.
Erscheint lt. Verlag | 26.10.2001 |
---|---|
Verlagsort | Boston |
Sprache | englisch |
Maße | 187 x 233 mm |
Gewicht | 429 g |
Themenwelt | Informatik ► Software Entwicklung ► Objektorientierung |
ISBN-10 | 0-201-65759-7 / 0201657597 |
ISBN-13 | 978-0-201-65759-3 / 9780201657593 |
Zustand | Neuware |
Haben Sie eine Frage zum Produkt? |
aus dem Bereich