Fluid Simulation for Computer Graphics - Robert Bridson

Fluid Simulation for Computer Graphics

(Autor)

Buch | Hardcover
276 Seiten
2015 | 2nd edition
Apple Academic Press Inc. (Verlag)
978-1-4822-3283-7 (ISBN)
97,25 inkl. MwSt
A practical introduction, the second edition of Fluid Simulation for Computer Graphics shows you how to animate fully three-dimensional incompressible flow. The book covers all the aspects of fluid simulation, from the mathematics and algorithms to
A practical introduction, the second edition of Fluid Simulation for Computer Graphics shows you how to animate fully three-dimensional incompressible flow. It covers all the aspects of fluid simulation, from the mathematics and algorithms to implementation, while making revisions and updates to reflect changes in the field since the first edition.

Highlights of the Second Edition






New chapters on level sets and vortex methods



Emphasizes hybrid particle–voxel methods, now the industry standard approach



Covers the latest algorithms and techniques, including: fluid surface reconstruction from particles; accurate, viscous free surfaces for buckling, coiling, and rotating liquids; and enhanced turbulence for smoke animation



Adds new discussions on meshing, particles, and vortex methods

The book changes the order of topics as they appeared in the first edition to make more sense when reading the first time through. It also contains several updates by distilling author Robert Bridson’s experience in the visual effects industry to highlight the most important points in fluid simulation. It gives you an understanding of how the components of fluid simulation work as well as the tools for creating your own animations.

Robert Bridson

THE BASICS. The Equations of Fluids. Overview of Numerical Simulation. Advection Algorithms. Level Set Geometry. Making Fluids Incompressible. Smoke. Particle Methods. MORE TYPES OF FLUIDS. Water. Fire. Viscous Fluids. MORE ALGORITHMS. Turbulence. Shallow Water. Ocean Modeling. Vortex Methods. Coupling Fluids and Solids. Background. Derivations.

Zusatzinfo 22 Illustrations, black and white
Verlagsort Oakville
Sprache englisch
Maße 152 x 229 mm
Gewicht 453 g
Themenwelt Informatik Grafik / Design Digitale Bildverarbeitung
Informatik Software Entwicklung Spieleprogrammierung
Mathematik / Informatik Informatik Theorie / Studium
ISBN-10 1-4822-3283-9 / 1482232839
ISBN-13 978-1-4822-3283-7 / 9781482232837
Zustand Neuware
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