Graphics Gems III (IBM Version) -  David Kirk

Graphics Gems III (IBM Version) (eBook)

Ibm Version

(Autor)

eBook Download: PDF | EPUB
2012 | 1. Auflage
631 Seiten
Elsevier Science (Verlag)
978-0-08-050755-2 (ISBN)
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54,95 inkl. MwSt
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This sequel to Graphics Gems (Academic Press, 1990), and Graphics Gems II (Academic Press, 1991) is a practical collection of computer graphics programming tools and techniques. Graphics Gems III contains a larger percentage of gems related to modeling and rendering, particularly lighting and shading. This new edition also covers image processing, numerical and programming techniques, modeling and transformations, 2D and 3D geometry and algorithms,ray tracing and radiosity, rendering, and more clever new tools and tricks for graphics programming. Volume III also includes a disk containing source codes for either the IBM or Mac versions featuring all code from Volumes I, II, and III.
Author David Kirk lends his expertise to the Graphics Gems series in Volume III with his far-reaching knowledge of modeling and rendering, specifically focusing on the areas of lighting and shading. Volume III includes a disk containing source codes for both the IBM and Mac versions featuring all code from volumes I, II, and III. Graphics Gems I, II, and III are sourcebooks of ideas for graphics programmers. They also serve as toolboxes full of useful tricks and techniques for novice programmers and graphics experts alike. Each volume reflects the personality and particular interests of its respective editor.
Key Features
* Includes a disk containing source codes for both the IBM and Mac versions featuring code from volumes I, II, and III
* Features all new graphics gems
* Explains techniques for making computer graphics implementations more efficient
* Emphasizes physically based modeling, rendering, radiosity, and ray tracing
* Presents techniques for making computer graphics implementations more efficient
This sequel to Graphics Gems (Academic Press, 1990), and Graphics Gems II (Academic Press, 1991) is a practical collection of computer graphics programming tools and techniques. Graphics Gems III contains a larger percentage of gems related to modeling and rendering, particularly lighting and shading. This new edition also covers image processing, numerical and programming techniques, modeling and transformations, 2D and 3D geometry and algorithms,ray tracing and radiosity, rendering, and more clever new tools and tricks for graphics programming. Volume III also includes a disk containing source codes for either the IBM or Mac versions featuring all code from Volumes I, II, and III. Author David Kirk lends his expertise to the Graphics Gems series in Volume III with his far-reaching knowledge of modeling and rendering, specifically focusing on the areas of lighting and shading. Volume III includes a disk containing source codes for both the IBM and Mac versions featuring all code from volumes I, II, and III. Graphics Gems I, II, and III are sourcebooks of ideas for graphics programmers. They also serve as toolboxes full of useful tricks and techniques for novice programmers and graphics experts alike. Each volume reflects the personality and particular interests of its respective editor. Includes a disk containing source codes for both the IBM and Mac versions featuring code from volumes I, II, and III Features all new graphics gems Explains techniques for making computer graphics implementations more efficient Emphasizes physically based modeling, rendering, radiosity, and ray tracing Presents techniques for making computer graphics implementations more efficient

CONTRIBUTORS


Numbers in parentheses indicate pages an which authors’ gems begin.

Michael J. Allison,     (318), Lawrence Livermore National Laboratory, P.O. Box 808, Livermore, California 94450

Franklin Antonio,     (199), Qualcomm, Inc., 2765 Cordoba Cove, Del Mar, California 92014

James Arvo,     (117, 383), Program of Computer Graphics, Cornell University, Ithaca, New York 14853

Didier Badouel,     (89), Computer Systems Research Institute, University of Toronto, 10 King’s College Road, Toronto, Ontario M5S 1A4, Canada. E-mail address: badouel@dgp.toronto.edu

A.H. Barr,     (137), Computer Graphics Laboratory, California Institute of Technology, Pasadena, California 91125

Ronen Barzel,     (34, 374), Computer Graphics, California Institute of Technology, 350-74, Pasadena, California 91125. E-mail address: ronen@gg.caltech.edu

Jeffrey C. Beran-Koehn,     (324), Department of Computer Science, North Dakota State University, 300 Minard Hall, so Station, P.O. Box 5075, Fargo, North Dakota 58105-5075. E-mail address: beran-ko@plains.nodak.edu

Buming Bian,     (314), UT System Center for High Performance Computing, 10100Burnet Rd., Austin, Texas 78758-4497. E-mail address: buming@chpc.utexas.edu

Dennis Bragg,     (20), Graphics Software, Inc., 23428 Deer Run, Bullard, Texas 75757

Russell C.H. Cheng,     (343, 349), School of Mathematics, University of Wales, College of Cardiff, Senghynnydd Road, P.O. Box 915, Cardiff CF2 4AG, United Kingdom. E-mail address: cheng@cardiff.ac.uk

Norman Chin,     (219), Department of Computer Science, Columbia University, New York, New York 10027. E-mail address: nc@cs.columbia.edu

Joseph M. Cychosz,     (275, 284), Purdue University CADLAB, Potter Engineering Center, 520 Evergreen, West Lafayette, Indiana 47907

Paul Dana,     (121), Shadow Graphics, 112 Lily Court, Madison, Alabama 35758, compuserve: 71351, 372

Gershon Elber,     (133), Computer Science Department, University of Utah, Salt LakeCity, Utah 84112. E-mail address: gershon@gr.utah.edu

Tim Feldman,     (29), Island Graphics Corporation, 4000 Civic Center Drive, San Rafael, California 94903. E-mail address: tim@island.com

Charles D. Feustel,     (188), Department of Mathematics, Virginia Tech, Blacksburg, Virginia 24061. E-mail address: feustel@mthunx.matn.vt.edu

Kurt Fleischer,     (362), California Institute of Techrwlogy, Box 350-74, Pasadena, California91125. E-mail address: kurt@egg.gg.caltech.edu

Eric Furman,     (39), General Dynamics, Electronics Division, San Diego, California 92115

Mike Fusco,     (240), SimGraphics Engineering, 1137 Huntington Drive, AI, South Pasadena, California 91030

Steve Gabriel,     (374), 10495 W 85th Place, Arvada, California 80005

Príamos Georgiades,     (223, 233), CrystalGraphics, Inc.; 3110 Patrick Henry Drive, Santa Clara, California 95054

Andrew Glassner,     (366, 369), Xerox PARC, 3333 Coyote Hill Rd., Palo Alto, California 94304

Ronald N. Goldman,     (84, 98, 108), Computer Science Department, Rice University, P.O. Box 1892, Houston, Texas 77251

Thorn Grace,     (355), Department of Computer Science, Illinois Institute of Techrwlogy, 10 West 31st Street, Chicago, Illinois 60616. E-mail address: grace@iitmax.iit.edu

Jim Hall,     (262), Prime / Computervision, Crosby Dr., Bedford, Massachusetts 01730

Andrew J. Hanson,     (51), Computer Science Department, Indiana University, Bloomington, Indiana 47405. E-mail address: hanson@iuvax.cs.indiana.edu

Steve Hill,     (48, 49), Computing Laboratory, University of Kent, Canterbury, Kent CT2 7NF, United Kingdom. E-mail address: sah@ukc.ac.uk

Steve Hollasch,     (358), Kubota Pacific Computer, Inc., 2464 El Camino Real, Box #11, Santa Clara, California 95051. E-mail address: hollasch@kpc.com

Terence Lindgren,     (262), Prime / Computervision, Crosby Drive, Bedford, Massachusetts 01 730

Dani Lischinski,     (256), Program of Computer Graphics, Cornell University, ETC Building, Ithaca, New Yark 14853. E-mail address: danix@graphics.cornell.edu

Fernando J. López-López,     (215), Physics and Astrorwmy Department, Southwestern College, Chula Vista, California 91910

Nelson L. Max,     (318), Lawrence Liverrrwre National Laboratory, P.O. Box 808, L-301, Livermore, California 94550. E-mail address: max2@llnl.gov

Robert D. Miller,     (193), 1837 Burrwood Circle, E. Lansing, Michigan 48823

Tomas Moller,     (4), Lund Institute of Techrwlogy, sommarstugeviigan 10, 263 71 Hoqaniis, Sweden. E-mail address: d91tm@efd.lth.se

Doug Moore,     (23, 244, 250), Department of Computer Science, Rice University, P.O. Box 1892, Houston, Texas 77251. E-mail address: dougm@cs.rice.edu

Jack Morrison,     (96), Digital Insight, P.O. Box 2095, Evergreen, Colorado 80439-2095

F. Kenton Musgrave,     (288), Departments of Computer Science and Mathematics, Yale University, Box 2155 Yale Station, New Haven, Connecticut 06520

Alan W. Paeth,     (67, 77), NeuralWare Inc., 4-227 Penn Center W, Pittsburgh, Pennsylvania 15136. E-mail address: awpaeth@alumni.caltech.edu

Mark J. Pavicic,     (324), Department of Computer Science, North Dakota State University, 300 Minard Hall, SU Station, P.O. Box 5075, Fargo, North Dakota 58105-5075. E-mail address: pavicic@plains.nodak.edu

Jon Rokne,     (61), Department of Computer Science, The University of Calgary, 2500 University Drive N.W, Calgary, Alberta T2N 1N4, Canada

Claudio Rosati,     (173), IRIS s.r.l., Parco La Selva 151,03018 Paliano (Fr), Italy

David Salesin,     (34, 225, 362), Program of Computer Graphics, 584 ETC Building, Cornell University, Ithaca, New York 14853-3801. E-mail address: dhs@graphics.cornell.edu

Juan Sanchez,     (262), Prime / Computervision, Crosby Dr., Bedford,...

Erscheint lt. Verlag 2.12.2012
Sprache englisch
Themenwelt Informatik Grafik / Design Digitale Bildverarbeitung
Mathematik / Informatik Informatik Programmiersprachen / -werkzeuge
Mathematik / Informatik Informatik Theorie / Studium
ISBN-10 0-08-050755-7 / 0080507557
ISBN-13 978-0-08-050755-2 / 9780080507552
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