Sculpting in ZBrush Made Simple (eBook)
508 Seiten
Packt Publishing (Verlag)
978-1-80324-407-5 (ISBN)
Embark on a creative journey with ZBrush, the leading software for creating characters, creatures, and props in films, games, and 3D printing. This guide will take you through its powerful yet user-friendly workflows, allowing you to explore its dynamic organic sculpting, painting, and hard-surface modeling tools.
The first part of this book is dedicated to helping you become familiar with ZBrush's user interface and learning the very basics, from sculpting brushes and painting the model with Polypaint to setting up lights and rendering images. You'll also create a demon bust with the help of ZBrush's concept sculpting tool, DynaMesh. In the second part, you'll get to grips with the creation of a humanoid character that is optimized for 3D printing. Focusing on anatomy, poly-modeling, and preparing the model for 3D printing, you'll acquire the skills essential for sculptors. The final part delves into portrait sculpting, where you'll learn everything from basic facial anatomy to hair creation with FiberMesh.
By the end of this book, you'll have developed the expertise necessary to succeed in the ever-evolving world of 3D character modeling, complemented by portfolio and social media tips for showcasing your standout work.
Written by 'House of the Dragon' sculptor Lukas Kutschera, jumpstart your sculpting career and learn from the industry's most effective modeling and sculpting tools to create AAA-quality characters, props, and lifelike portraitsKey FeaturesShine in a professional environment with three practical projects and vital design and portfolio tips through this part-color guideExplore organic modeling, concept sculpting, and character creation workflowsDiscover tools and techniques employed by professionals from the games, VFX and collectibles industriesPurchase of the print or Kindle book includes a free PDF eBookBook DescriptionEmbark on a creative journey with ZBrush, the leading software for creating characters, creatures, and props in films, games, and 3D printing. This guide will take you through its powerful yet user-friendly workflows, allowing you to explore its dynamic organic sculpting, painting, and hard-surface modeling tools. The first part of this book is dedicated to helping you become familiar with ZBrush s user interface and learning the very basics, from sculpting brushes and painting the model with Polypaint to setting up lights and rendering images. You ll also create a demon bust with the help of ZBrush s concept sculpting tool, DynaMesh. In the second part, you ll get to grips with the creation of a humanoid character that is optimized for 3D printing. Focusing on anatomy, poly-modeling, and preparing the model for 3D printing, you ll acquire the skills essential for sculptors. The final part delves into portrait sculpting, where you ll learn everything from basic facial anatomy to hair creation with FiberMesh. By the end of this book, you'll have developed the expertise necessary to succeed in the ever-evolving world of 3D character modeling, complemented by portfolio and social media tips for showcasing your standout work.What you will learnEnhance your sculpting skills to craft a variety of organic and hard surface objectsCreate humanoid characters, focusing on basic anatomy and proportionsExplore sculpting techniques for intricate details in human heads and hairSculpt objects such as armor, clothing, and accessoriesCreate custom brushes to enhance your sculpting workflowDevelop skills in detailing and surfacing to add texture and depth to your sculptsUse Polypaint and Materials to add color and enhance your sculpturesRender and export your sculpts to share them with othersWho this book is forThis book is for 3D artists, digital sculptors, modelers, and anyone looking to learn the ZBrush software. It's a valuable resource for professionals switching to ZBrush or looking to broaden their skill set. While prior ZBrush experience and artistic abilities will prove beneficial, they're not prerequisites to understand the content covered. The book covers common and essential ZBrush workflows, making it ideal for both beginner and intermediate artists looking to explore the extensive capabilities of ZBrush.]]>
Erscheint lt. Verlag | 8.3.2024 |
---|---|
Sprache | englisch |
Themenwelt | Informatik ► Grafik / Design ► Digitale Bildverarbeitung |
Mathematik / Informatik ► Informatik ► Theorie / Studium | |
ISBN-10 | 1-80324-407-0 / 1803244070 |
ISBN-13 | 978-1-80324-407-5 / 9781803244075 |
Haben Sie eine Frage zum Produkt? |
Digital Rights Management: ohne DRM
Dieses eBook enthält kein DRM oder Kopierschutz. Eine Weitergabe an Dritte ist jedoch rechtlich nicht zulässig, weil Sie beim Kauf nur die Rechte an der persönlichen Nutzung erwerben.
Dateiformat: EPUB (Electronic Publication)
EPUB ist ein offener Standard für eBooks und eignet sich besonders zur Darstellung von Belletristik und Sachbüchern. Der Fließtext wird dynamisch an die Display- und Schriftgröße angepasst. Auch für mobile Lesegeräte ist EPUB daher gut geeignet.
Systemvoraussetzungen:
PC/Mac: Mit einem PC oder Mac können Sie dieses eBook lesen. Sie benötigen dafür die kostenlose Software Adobe Digital Editions.
eReader: Dieses eBook kann mit (fast) allen eBook-Readern gelesen werden. Mit dem amazon-Kindle ist es aber nicht kompatibel.
Smartphone/Tablet: Egal ob Apple oder Android, dieses eBook können Sie lesen. Sie benötigen dafür eine kostenlose App.
Geräteliste und zusätzliche Hinweise
Buying eBooks from abroad
For tax law reasons we can sell eBooks just within Germany and Switzerland. Regrettably we cannot fulfill eBook-orders from other countries.
aus dem Bereich