Beginning Android 2

(Autor)

Buch | Softcover
416 Seiten
2010 | 1st ed.
Apress (Verlag)
978-1-4302-2629-1 (ISBN)

Lese- und Medienproben

Beginning Android 2 - Mark Murphy
41,68 inkl. MwSt
Written by a well-known Android writer, developer and community advocate, this volume offers a tutorial introduction to Android 2. Android is Google's software platform answer to the iPhone and BlackBerry, and offers other advantages.
The Android development platform, created by Google and the Open Handset Alliance, is a platform in its truest sense, encompassing hundreds of classes beyond the traditional Java classes and open source components that ship with the SDK.


With Beginning Android 2, you’ll learn how to develop applications for Android 2.x mobile devices, using simple examples that are ready to run with your copy of the software development kit. Author, Android columnist, writer, developer, and community advocate Mark L. Murphy will show you what you need to know to get started programming Android applications, including how to craft graphical user interfaces, use GPS, and access web services.

Mark Murphy is the founder of CommonsWare and the author of The Busy Coder's Guide to Android Development. A three-time entrepreneur, his experience ranges from consulting on open source and collaborative development for Fortune 500 companies to application development on just about anything smaller than a mainframe. He has been a software developer for over 25 years, working on platforms ranging from the TRS-80 to the latest crop of mobile devices. A polished speaker, Mark has delivered conference presentations and training sessions on a wide array of topics internationally. Mark writes the "Building Droids" column for AndroidGuys and the "Android Angle" column for NetworkWorld. Outside of CommonsWare, Mark has an avid interest in how the Internet will play a role in citizen involvement with politics and government. He is a contributor to the Rebooting America essay collection, and his personal blog features many posts discussing "cooperative democracy."

The Big Picture.- Projects and Targets.- Creating a Skeleton Application.- Using XML-Based Layouts.- Employing Basic Widgets.- Working with Containers.- Using Selection Widgets.- Getting Fancy with Lists.- Employing Fancy Widgets and Containers.- The Input Method Framework.- Applying Menus.- Fonts.- Embedding the WebKit Browser.- Showing Pop-Up Messages.- Dealing with Threads.- Handling Activity Life Cycle Events.- Creating Intent Filters.- Launching Activities and Subactivities.- Handling Rotation.- Working with Resources.- Using Preferences.- Managing and Accessing Local Databases.- Accessing Files.- Leveraging Java Libraries.- Communicating via the Internet.- Using a Content Provider.- Building a Content Provider.- Requesting and Requiring Permissions.- Creating a Service.- Invoking a Service.- Alerting Users via Notifications.- Accessing Location-Based Services.- Mapping with MapView and MapActivity.- Handling Telephone Calls.- Development Tools.- Handling Multiple Screen Sizes.- Dealing with Devices.- Handling Platform Changes.- Where Do We Go from Here?.

Zusatzinfo XVI, 416 p.
Verlagsort Berlin
Sprache englisch
Maße 178 x 254 mm
Themenwelt Informatik Betriebssysteme / Server Android
Mathematik / Informatik Informatik Netzwerke
Informatik Software Entwicklung Mobile- / App-Entwicklung
Informatik Weitere Themen Smartphones / Tablets
Schlagworte Android (Betriebssystem)
ISBN-10 1-4302-2629-3 / 1430226293
ISBN-13 978-1-4302-2629-1 / 9781430226291
Zustand Neuware
Haben Sie eine Frage zum Produkt?
Mehr entdecken
aus dem Bereich
S24, S24+ und S24 Ultra

von Christian Immler

Buch | Softcover (2024)
Markt + Technik Verlag
19,95
einfach alles können

von Christian Immler

Buch | Softcover (2024)
Markt + Technik Verlag
19,95