Beginning Android 2 -  Mark Murphy

Beginning Android 2 (eBook)

(Autor)

eBook Download: PDF
2010 | 1st ed.
XVI, 416 Seiten
Apress (Verlag)
978-1-4302-2630-7 (ISBN)
Systemvoraussetzungen
39,99 inkl. MwSt
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The Android development platform, created by Google and the Open Handset Alliance, is a platform in its truest sense, encompassing hundreds of classes beyond the traditional Java classes and open source components that ship with the SDK.

With Beginning Android 2, you'll learn how to develop applications for Android 2.x mobile devices, using simple examples that are ready to run with your copy of the software development kit. Author, Android columnist, writer, developer, and community advocate Mark L. Murphy will show you what you need to know to get started programming Android applications, including how to craft graphical user interfaces, use GPS, and access web services.



Mark Murphy is the founder of CommonsWare and the author of The Busy Coder's Guide to Android Development. A three-time entrepreneur, his experience ranges from consulting on open source and collaborative development for Fortune 500 companies to application development on just about anything smaller than a mainframe. He has been a software developer for over 25 years, working on platforms ranging from the TRS-80 to the latest crop of mobile devices. A polished speaker, Mark has delivered conference presentations and training sessions on a wide array of topics internationally. Mark writes the 'Building Droids' column for AndroidGuys and the 'Android Angle' column for NetworkWorld. Outside of CommonsWare, Mark has an avid interest in how the Internet will play a role in citizen involvement with politics and government. He is a contributor to the Rebooting America essay collection, and his personal blog features many posts discussing 'cooperative democracy.'
The Android development platform, created by Google and the Open Handset Alliance, is a platform in its truest sense, encompassing hundreds of classes beyond the traditional Java classes and open source components that ship with the SDK. With Beginning Android 2, you ll learn how to develop applications for Android 2.x mobile devices, using simple examples that are ready to run with your copy of the software development kit. Author, Android columnist, writer, developer, and community advocate Mark L. Murphy will show you what you need to know to get started programming Android applications, including how to craft graphical user interfaces, use GPS, and access web services.

Mark Murphy is the founder of CommonsWare and the author of The Busy Coder's Guide to Android Development. A three-time entrepreneur, his experience ranges from consulting on open source and collaborative development for Fortune 500 companies to application development on just about anything smaller than a mainframe. He has been a software developer for over 25 years, working on platforms ranging from the TRS-80 to the latest crop of mobile devices. A polished speaker, Mark has delivered conference presentations and training sessions on a wide array of topics internationally. Mark writes the "Building Droids" column for AndroidGuys and the "Android Angle" column for NetworkWorld. Outside of CommonsWare, Mark has an avid interest in how the Internet will play a role in citizen involvement with politics and government. He is a contributor to the Rebooting America essay collection, and his personal blog features many posts discussing "cooperative democracy."


The Big Picture
Projects & Targets
Creating a Skeleton Application
Using XML-Based Layouts
Employing Basic Widgets
Working with Containers
Using Selection Widgets
Getting Fancy With Lists
Employing Fancy Widgets and Containers
The Input Method Framework
Applying Menus
Fonts
Embedding the WebKit Browser
Showing Pop-Up Messages
Dealing with Threads
Handling Activity Lifecycle Events
Creating Intent Filters
Launching Activities and Sub-Activities
Handling Rotation
Working with Resources
Using Preferences
Managing and Accessing Local Databases
Accessing Files
Leveraging Java Libraries
Communicating via the Internet
Using a Content Provider
Building a Content Provider
Requesting and Requiring Permissions
Creating a Service
Invoking a Service
Alerting Users Via Notifications
Accessing Location-Based Services
Mapping with MapView and MapActivity
Handling Telephone Calls
Development Tools
Handling Multiple Screen Sizes
Dealing with Devices
Handling Platform Changes
Where Do We Go From Here?


Erscheint lt. Verlag 4.6.2010
Zusatzinfo XVI, 416 p.
Verlagsort Berkeley
Sprache englisch
Themenwelt Informatik Betriebssysteme / Server Android
Mathematik / Informatik Informatik Netzwerke
Mathematik / Informatik Informatik Programmiersprachen / -werkzeuge
Informatik Software Entwicklung Mobile- / App-Entwicklung
Mathematik / Informatik Informatik Theorie / Studium
Informatik Weitere Themen Smartphones / Tablets
Schlagworte Android • Apple iphone • Database • Internet • Java • programming • Web Services
ISBN-10 1-4302-2630-7 / 1430226307
ISBN-13 978-1-4302-2630-7 / 9781430226307
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