AppleScript (eBook)
624 Seiten
John Wiley & Sons (Verlag)
978-0-470-92473-0 (ISBN)
this guide
Part of the Developer Reference series, this book is packed with
professional secrets for designing and building automated solutions
with AppleScript, the powerful, system-level scripting language
built into every Mac. Programmers will discover new ways to
increase their professional efficiency and become more valuable in
their jobs.
With up to date coverage of Mac OS X 10.6 Snow Leopard and
loaded with real-world tips and techniques, this guide includes
best practices and conventions along with informative lessons.
You'll advance your scripting skills to the next level under the
direction of a long-time veteran of the AppleScript community.
* Provides step-by-step lessons for designing and building
automated solutions with AppleScript
* Written by a well-respected veteran of the AppleScript
community
* Part of the Developer Reference series that focuses on
enhancing the skills of professional Apple developers
* Filled with professional secrets, tips and techniques to help
programmers increase their professional value
* Includes best practices, naming conventions, and much
more
With the information you'll get from AppleScript,you'll become a
better and more effective developer.
Note: CD-ROM/DVD and other supplementary materials are
not included as part of eBook file.
Mark Conway Munro is a professional programmer who has used AppleScript, AppleScript Studio, and FileMaker Pro on a daily basis since 1992. He has designed and deployed numerous complex custom solutions for clients such as Adobe Systems, The Associated Press, BMG, KraftMaid Cabinetry, Sony Music Distribution, and many more.
Foreword.
Acknowledgments.
Introduction.
Part I: AppleScript: The Power of Automation.
Chapter 1: Introduction to AppleScript Programming.
Chapter 2: Workflow Automation with AppleScript.
Chapter 3: AppleScript Deployment Options.
Chapter 4: Making the Case for Standardization.
Part II: Learning the AppleScript Language.
Chapter 5: Exploring AppleScript Basics.
Chapter 6: Getting Started with the AppleScript Editor.
Chapter 7: Working with Text Objects.
Chapter 8: Working with Numbers and Unit Types.
Chapter 9: Working with Dates and Times.
Chapter 10: Other AppleScript Data Classes.
Chapter 11: Working with Lists.
Chapter 12: Working with Records.
Chapter 13: Logical Branching.
Chapter 14: Looping.
Chapter 15: Dealing with Script Errors.
Chapter 16: Getting Started with Scripting Additions.
Part III: Using Scripts to Control Applications.
Chapter 17: Controlling Applications with Scripts.
Chapter 18: Working with Image Events.
Chapter 19: Working with Database Events.
Chapter 20: Working with System Events.
Part IV: Using Subroutines and Open-Ended
Programming.
Chapter 21: Using Subroutines for Non-Linear Programming.
Chapter 22: Introduction to Open-Ended Programming.
Chapter 23: Designing a Hierarchical Subroutine Structure.
Part V: Organizing Code into Modules and Libraries for
Multi-Module Solutions.
Chapter 24: Introduction to Multi-Module Solutions.
Chapter 25: Designing Open-Ended, Multi-Module Solutions.
Appendix: AppleScript Web Resources.
Index.
Erscheint lt. Verlag | 28.6.2010 |
---|---|
Reihe/Serie | Apple Developer Series | Apple Developer Series |
Sprache | englisch |
Themenwelt | Mathematik / Informatik ► Informatik ► Betriebssysteme / Server |
Mathematik / Informatik ► Informatik ► Programmiersprachen / -werkzeuge | |
Informatik ► Weitere Themen ► Hardware | |
Schlagworte | AppleScript • Betriebssysteme / Macintosh u. iOS • Computer-Ratgeber • End-User Computing • Operating Systems / Macintosh & iOS |
ISBN-10 | 0-470-92473-X / 047092473X |
ISBN-13 | 978-0-470-92473-0 / 9780470924730 |
Haben Sie eine Frage zum Produkt? |
Größe: 4,5 MB
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