Handbook of Augmented Reality -

Handbook of Augmented Reality (eBook)

Borko Furht (Herausgeber)

eBook Download: PDF
2011 | 2011
XXII, 746 Seiten
Springer New York (Verlag)
978-1-4614-0064-6 (ISBN)
Systemvoraussetzungen
213,99 inkl. MwSt
  • Download sofort lieferbar
  • Zahlungsarten anzeigen
Augmented Reality (AR) refers to the merging of a live view of the physical, real world with context-sensitive, computer-generated images to create a mixed reality. Through this augmented vision, a user can digitally interact with and adjust information about their surrounding environment on-the-fly. Handbook of Augmented Reality provides an extensive overview of the current and future trends in Augmented Reality, and chronicles the dramatic growth in this field. The book includes contributions from world expert s in the field of AR from academia, research laboratories and private industry. Case studies and examples throughout the handbook help introduce the basic concepts of AR, as well as outline the Computer Vision and Multimedia techniques most commonly used today. The book is intended for a wide variety of readers including academicians, designers, developers, educators, engineers, practitioners, researchers, and graduate students. This book can also be beneficial for business managers, entrepreneurs, and investors.
Augmented Reality (AR) refers to the merging of a live view of the physical, real world with context-sensitive, computer-generated images to create a mixed reality. Through this augmented vision, a user can digitally interact with and adjust information about their surrounding environment on-the-fly. Handbook of Augmented Reality provides an extensive overview of the current and future trends in Augmented Reality, and chronicles the dramatic growth in this field. The book includes contributions from world expert s in the field of AR from academia, research laboratories and private industry. Case studies and examples throughout the handbook help introduce the basic concepts of AR, as well as outline the Computer Vision and Multimedia techniques most commonly used today. The book is intended for a wide variety of readers including academicians, designers, developers, educators, engineers, practitioners, researchers, and graduate students. This book can also be beneficial for business managers, entrepreneurs, and investors.

PART I TECHNOLOGIES.- Augmented Reality: An Overview.- New Augmented Reality Taxonomy: Technologies and Features of Augmented Environment.- Visualization Techniques for Augmented Reality.- Mobile Augmented Reality Game Engine.- Head-Mounted Projection Display Technology and Applications.- Wireless Displays in Educational Augmented Reality Applications.- Mobile Projection Interfaces for Augmented Reality Applications.- Interactive Volume Segmentation and Visualization in Augmented Reality.- Virtual Roommates: Sampling and Reconstructing Presence in Multiple Shared Spaces.- Large Scale Spatial Augmented Reality for Design and Prototyping.- Markless Tracking for Augmented Reality.- Enhancing Interactivity in Handheld AR Environments.- Evaluating Augmented Reality Systems.- Situated Simulations Between Virtual Reality and Mobile Augmented Reality: Designing a Narrative Space.- Referencing Patterns in Collaborative Augmented Reality.- QR Code Based Augmented Reality and Its Applications.- Evolution of a Tracking System.- Navigation Techniques in Augmented and Mixed Reality: Crossing the Virtuality Continuum.- Survey of Use Cases for Mobile Augmented Reality Browsers.- PART II APPLICATIONS.- Augmented Reality for Nano Manipulation.- Augmented Reality in Psychology.- Environmental Planning Using Augmented Reality.- Mixed Reality Manikins for Medical Education.- Augmented Reality Applied to Edutainment.- Designing Mobile Augmented Reality Games.- Network Middleware for Mobile and Pervasive Large Scale Augmented Reality Games.- 3D Medical Imaging and Augmented Reality for Image-Guided Surgery.- Augmented Reality in Assistive Technology and Rehabilitation Engineering.- Using Augmentation Techniques for Performance Evaluation in Automotive Safety.- Augmented Reality in Product Development and Manufacturing.- Military Applications of Augmented Reality.- Augmented Reality in Exhibition and Entertainment for the Public.- GIS and Augmented Reality: State of the Art and Issues.

Erscheint lt. Verlag 31.8.2011
Zusatzinfo XXII, 746 p.
Verlagsort New York
Sprache englisch
Themenwelt Informatik Grafik / Design Digitale Bildverarbeitung
Informatik Software Entwicklung User Interfaces (HCI)
Informatik Theorie / Studium Künstliche Intelligenz / Robotik
Schlagworte 3D augmentation • Augmented Reality Games • Augmented Reality Systems • computer vision • head-mounted projection displays • Mobile Augmented Reality • Multimedia • Visualization Techniques • wireless augmented reality
ISBN-10 1-4614-0064-3 / 1461400643
ISBN-13 978-1-4614-0064-6 / 9781461400646
Haben Sie eine Frage zum Produkt?
PDFPDF (Wasserzeichen)
Größe: 24,3 MB

DRM: Digitales Wasserzeichen
Dieses eBook enthält ein digitales Wasser­zeichen und ist damit für Sie persona­lisiert. Bei einer missbräuch­lichen Weiter­gabe des eBooks an Dritte ist eine Rück­ver­folgung an die Quelle möglich.

Dateiformat: PDF (Portable Document Format)
Mit einem festen Seiten­layout eignet sich die PDF besonders für Fach­bücher mit Spalten, Tabellen und Abbild­ungen. Eine PDF kann auf fast allen Geräten ange­zeigt werden, ist aber für kleine Displays (Smart­phone, eReader) nur einge­schränkt geeignet.

Systemvoraussetzungen:
PC/Mac: Mit einem PC oder Mac können Sie dieses eBook lesen. Sie benötigen dafür einen PDF-Viewer - z.B. den Adobe Reader oder Adobe Digital Editions.
eReader: Dieses eBook kann mit (fast) allen eBook-Readern gelesen werden. Mit dem amazon-Kindle ist es aber nicht kompatibel.
Smartphone/Tablet: Egal ob Apple oder Android, dieses eBook können Sie lesen. Sie benötigen dafür einen PDF-Viewer - z.B. die kostenlose Adobe Digital Editions-App.

Buying eBooks from abroad
For tax law reasons we can sell eBooks just within Germany and Switzerland. Regrettably we cannot fulfill eBook-orders from other countries.

Mehr entdecken
aus dem Bereich
Discover the smart way to polish your digital imagery skills by …

von Gary Bradley

eBook Download (2024)
Packt Publishing (Verlag)
29,99
Explore powerful modeling and character creation techniques used for …

von Lukas Kutschera

eBook Download (2024)
Packt Publishing (Verlag)
43,19
Generate creative images from text prompts and seamlessly integrate …

von Margarida Barreto

eBook Download (2024)
Packt Publishing (Verlag)
32,39