New Trends on Human-Computer Interaction (eBook)
XIV, 166 Seiten
Springer London (Verlag)
978-1-84882-352-5 (ISBN)
This book comprises a variety of breakthroughs and recent advances on Human- Computer Interaction (HCI) intended for both researchers and practitioners. Topics addressed here can be of interest for those people searching for last trends involving such a growing discipline. Important issues concerning this book includes cutti- edge topics such as Semantic Web Interfaces, Natural Language Processing and - bile Interaction, as well as new methodological trends such as Interface-Engineering techniques, User-Centred Design, Usability, Accessibility, Development Meth- ologiesandEmotionalUserInterfaces. Theideabehindthisbookistobringtogether relevant and novel research on diverse interaction paradigms. New trends are gu- anteedaccordingtothedemandingclaimsofbothHCIresearchersandpractitioners, which encourage the explicit arrangement of new industrial and technological topics such as the previously cited Interfaces for the Semantic Web, and Mobile Interfaces, but also Multimodal Interaction, Collaborative Interfaces, End-User Development, Usability and User Interface Engineering. Chapters included in this book comprise a selection of top high-quality papers from Interaccion ' 2007, which is the most important HCI conference sponsored by AIPO (the Spanish HCI Association). Papers were selected from a ranking - tained through double-blind peer review and later meta-review processes, cons- ering the best evaluated paper from both the review and presentation session. Such a paper selection constitutes only 33% of the papers published in the conference proceedings. We would like to thank the reviewers for their effort in revising the chapters included in this publication, namely Silvia T. Acuna, Sandra Baldasarri, Crescencio Bravo, Cesar A.
Preface 5
Foreword 6
Contents 8
Contributors 10
An Automatic Rule-Based Translation System to Spanish Sign Language ( LSE) 14
1.1 Introduction 14
1.2 The Automatic Translation System 16
1.3 Inclusion of Mood 21
1.4 Results 22
1.5 Conclusions and FutureWork 23
References 23
Influence of Binocular Disparity in Depth Perception Mechanisms in Virtual Environments 25
2.1 Introduction 25
2.2 Prior Work 26
2.3 Method 28
2.4 Results 30
2.5 Discussion 32
2.6 Conclusion 33
References 33
Semantic Web Interfaces for Newspaper Multimedia Content Management 35
3.1 Introduction 35
3.2 Architecture 36
3.3 Human-SemanticWeb Interaction 37
3.4 Query Authoring Tool 39
3.5 Browsing Interface 40
3.6 Conclusions and FutureWork 43
References 44
Designing an Interactive Installation for Children to Experience Abstract Concepts 45
4.1 Introduction 45
4.2 Connexions 46
4.3 Interaction Design 48
4.4 Results 52
4.5 Conclusions 53
References 53
Design of Videogames in Special Education 55
5.1 Introduction 55
5.2 Learning by Playing, Playing to Learn: Videogames in Special Education 56
5.3 Sc@ut DS: Playing for Communicative Learning 59
5.4 Practical Examples of Didactical Videogames 61
5.5 Conclusions and FutureWorks 62
References 62
The InterMod Methodology: An Interface Engineering Process Linked with Software Engineering Stages 64
6.1 Introduction 64
6.2 Software Development Life Cycles 65
6.3 Integrating Software Engineering with Interface Engineering 67
6.4 The InterMod Methodology 68
6.5 T-InterMod Tool 71
6.6 Conclusions 72
References 73
Designing more Usable Business Models into the RUP 75
7.1 Introduction 75
7.2 Related Works 76
7.3 Our Proposal 77
7.4 Conclusions and FurtherWork 83
References 83
A Review of Notations for Conceptual Modeling of Groupware Systems 85
8.1 Introduction 85
8.2 Conceptual Modeling of Groupware Applications 86
8.3 CIAM: A Methodological Proposal for Developing User Interface in Group Work Systems 94
8.4 Conclusions 95
References 96
Conceptual and Practical Framework for the Integration of Multimodal Interaction in 3DWorlds 97
9.1 Introduction 97
9.2 XMMVR Language 99
9.3 XMMVR Platform 100
9.4 Discussion 103
9.5 Conclusions and FutureWork 104
References 104
Designing User Interfaces for Collaborative Applications: A Model- Based Approach 106
10.1 Introduction 106
10.2 Background 107
10.3 An Approach to the Design and Development of User Interfaces for Collaborative Applications 108
10.4 Platform for the Creation of Multi-user Interfaces 111
10.5 Case Study 111
10.6 Conclusions and FutureWork 115
References 115
Evaluation of Text Input Techniques in Immersive Virtual Environments 117
11.1 Introduction 117
11.2 Description of the Evaluated Techniques 118
11.3 Description of the Experiment 121
11.4 An Exemplar Guidance Tool 124
11.5 Conclusions and FurtherWork 125
References 125
Dealing with Abstract Interaction Modeling in an MDE Development Process: A Pattern- Based Approach 127
12.1 Introduction 127
12.2 Defining the Abstract Interaction Model: Abstract Interaction Patterns 128
12.3 Introducing the Interaction Modeling in OO-Method 132
12.4 Related Work 134
12.5 Concluding Remarks 135
References 135
WebA Mobile (Web Analysis Mobile): Assistance Tool for the Design and Evaluation ofWebsites for Mobile Devices 137
13.1 Introduction 137
13.2 The Aragonese Usability Laboratory 138
13.3 Usability for Mobile Devices 138
13.4 Usability vs. Mobile Characteristics 139
13.5 Usable Design in Mobile Devices 139
13.6 Web Accessibility for Mobile Devices 140
13.7 Usability Evaluation Systems for Mobile Devices 140
13.8 Evaluation of Accessibility for Mobile Devices 141
13.9 Best Practices in Mobile Web 1.0 142
13.10 Group of Apllications WebA mobile 142
13.11 User Management Package 144
13.12 Session Evaluation Management Package 144
13.13 Evaluation Process of a Site with Mobile WebA 144
13.14 Findings and Future Development 145
References 146
Requirement Gathering Templates for Groupware Applications 148
14.1 Introduction 148
14.2 Templates to Specify the Requirements 149
14.3 Templates and Metadata for Groupware Applications 150
14.4 Conclusions 156
References 157
Emotional Speech Synthesis in Spanish for Natural Interaction 158
15.1 Introduction 158
15.2 Overview of the Communication Process 159
15.3 Managing Emotions 161
15.4 Results 164
15.5 Conclusions and FutureWork 166
References 166
Index 168
Erscheint lt. Verlag | 21.4.2009 |
---|---|
Zusatzinfo | XIV, 166 p. 47 illus. |
Verlagsort | London |
Sprache | englisch |
Themenwelt | Mathematik / Informatik ► Informatik ► Betriebssysteme / Server |
Mathematik / Informatik ► Informatik ► Grafik / Design | |
Informatik ► Software Entwicklung ► User Interfaces (HCI) | |
Schlagworte | Accessibility • Design • Groupware • Human-Computer Interaction (HCI) • Human Factors • Mobile Interaction • multimodal interaction • Natural Language Processing and Interfaces • semantic web • Usability • User-centred Design • User Interface Design • Virtual Environments |
ISBN-10 | 1-84882-352-5 / 1848823525 |
ISBN-13 | 978-1-84882-352-5 / 9781848823525 |
Haben Sie eine Frage zum Produkt? |
Größe: 4,2 MB
DRM: Digitales Wasserzeichen
Dieses eBook enthält ein digitales Wasserzeichen und ist damit für Sie personalisiert. Bei einer missbräuchlichen Weitergabe des eBooks an Dritte ist eine Rückverfolgung an die Quelle möglich.
Dateiformat: PDF (Portable Document Format)
Mit einem festen Seitenlayout eignet sich die PDF besonders für Fachbücher mit Spalten, Tabellen und Abbildungen. Eine PDF kann auf fast allen Geräten angezeigt werden, ist aber für kleine Displays (Smartphone, eReader) nur eingeschränkt geeignet.
Systemvoraussetzungen:
PC/Mac: Mit einem PC oder Mac können Sie dieses eBook lesen. Sie benötigen dafür einen PDF-Viewer - z.B. den Adobe Reader oder Adobe Digital Editions.
eReader: Dieses eBook kann mit (fast) allen eBook-Readern gelesen werden. Mit dem amazon-Kindle ist es aber nicht kompatibel.
Smartphone/Tablet: Egal ob Apple oder Android, dieses eBook können Sie lesen. Sie benötigen dafür einen PDF-Viewer - z.B. die kostenlose Adobe Digital Editions-App.
Zusätzliches Feature: Online Lesen
Dieses eBook können Sie zusätzlich zum Download auch online im Webbrowser lesen.
Buying eBooks from abroad
For tax law reasons we can sell eBooks just within Germany and Switzerland. Regrettably we cannot fulfill eBook-orders from other countries.
aus dem Bereich