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The Book Of Scratch

Learn To Program The Fun Way
Buch | Softcover
200 Seiten
2012
No Starch Press,US (Verlag)
978-1-59327-280-7 (ISBN)
29,90 inkl. MwSt
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Scratch is a graphical programming language from MIT's Media Lab that's designed especially for young people. Students control graphics, music, and more by snapping together blocks, much like LEGO bricks or pieces of a puzzle, dragging-and-dropping blocks to create programs. Scratch is used in many schools to teach kids the basics of programming in a novel and fun way, and the Scratch website alone showcases over 1,000,000 Scratch projects. The Book of Scratch is a full-color, illustrated guide to programming with Scratch that teaches kids how to make cool projects, like joke-telling sock puppets and a car racing game. Young people can use Scratch's intuitive, graphical interface to create or tweak interactive stories, games, animations, music, and art. Each chapter takes the reader through a game or other project that teaches a key programming concept, like variables, message passing, and loops. As kids work through projects like a side-scrolling octopus adventure and interactive versions of classic games like Rock, Paper, Scissors, they learn programming by doing.
Erscheint lt. Verlag 25.12.2012
Zusatzinfo col. Illustrations
Verlagsort San Francisco
Sprache englisch
Einbandart geklebt
Themenwelt Mathematik / Informatik Informatik Programmiersprachen / -werkzeuge
Informatik Software Entwicklung Objektorientierung
ISBN-10 1-59327-280-4 / 1593272804
ISBN-13 978-1-59327-280-7 / 9781593272807
Zustand Neuware
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