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Spieleprogrammierung

Web Services, Object Components, and Cloud Computing
von Letha Hughes Etzkorn
Buch | Softcover
2020 | Chapman & Hall/CRC
ISBN: 9780367573591
56,10 (inkl. MwSt)
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  • Versand in 15-20 Tagen
A Foundational Approach Using Python
von Yahya Esmail Osais
Buch | Softcover
2020 | Chapman & Hall/CRC
ISBN: 9780367572662
58,60 (inkl. MwSt)
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Learn VR development by building immersive applications and games with Unity 2019.4 and later versions, 3rd Edition
von Jonathan Linowes
Buch | Softcover
2020 | Packt Publishing Limited
ISBN: 9781839217333
38,65 (inkl. MwSt)
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Reinforcement Learning and Games
von Aske Plaat
Buch | Hardcover
2020 | Auflage: 1 | Springer International Publishing
ISBN: 9783030592370
74,89 (inkl. MwSt)
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Archetypical Venues in Computer Games
von Professor Mathias Fuchs
Buch | Softcover
2020 | Bloomsbury Academic USA
ISBN: 9781501376269
39,85 (inkl. MwSt)
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von Anders Drachen; Pejman Mirza-Babaei; Lennart Nacke
Buch | Hardcover
2018 | Oxford University Press
ISBN: 9780198794844
54,85 (inkl. MwSt)
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  • Versand in 10-20 Tagen
Every Game Released for the Super Nintendo Entertainment System
von Chris Scullion
Buch | Hardcover
2020 | White Owl
ISBN: 9781526737830
37,40 (inkl. MwSt)
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The Craft of Writing for Games
von Michael Breault
Buch | Softcover
2020 | CRC Press
ISBN: 9780367191528
59,95 (inkl. MwSt)
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Representation and Applications
von Santanu Chaudhury; Anupama Mallik; Hiranmay Ghosh
Buch | Softcover
2020 | Chapman & Hall/CRC
ISBN: 9780367445829
74,80 (inkl. MwSt)
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