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Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX
von Adam Marrs; Peter Shirley; Ingo Wald
Buch | Hardcover
2021 | Apress
ISBN: 9781484271841
53,49 (inkl. MwSt)
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How to Create Video Games with Emotion, Interaction, and Engagement
von Michael Salmond
Buch | Softcover
2021 | Bloomsbury Academic
ISBN: 9781350015722
41,10 (inkl. MwSt)
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Ludic Worlds in Art, Design, and Media
von Claudia Costa Pederson
Buch | Hardcover
2021 | Indiana University Press
ISBN: 9780253054487
87,25 (inkl. MwSt)
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Go From Idea to Publication Avoiding the Common Pitfalls Along the Way
von Minhaz-Us-Salakeen Fahme; Tanimul Haque Khan
Buch | Softcover
2021 | Apress
ISBN: 9781484269169
58,84 (inkl. MwSt)
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Reinforcement Learning and Games
von Aske Plaat
Buch | Softcover
2021 | Auflage: 1 | Springer International Publishing
ISBN: 9783030592400
53,49 (inkl. MwSt)
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  • Versand in 15-20 Tagen