Game Dev Stories Volume 1 - David L. Craddock

Game Dev Stories Volume 1

Interviews About Game Development and Culture
Buch | Hardcover
178 Seiten
2021
CRC Press (Verlag)
978-1-032-05906-8 (ISBN)
155,85 inkl. MwSt
Game Dev Stories: Conversations with Game Developers Volume 1 and 2 are a collection of interviews from renowned author, David L. Craddock, as he explores all corners of the video game industry
Game Dev Stories: Interviews About Game Development and Culture Volumes 1 and 2 are a collection of interviews from renowned author David L. Craddock as he explores all corners of the video game industry. Collected from the author's archives, Game Dev Stories gathers conversations with individuals from all corners of the industry: Who they are, the paths they paved, and their contributions to this multibillion-dollar industry. This text offers viewpoints from well-known individuals like John Romero, Tom Hall, and Matt Householder. From artists and writers to programmers and designers, Game Dev Stories offers amazing insights and understanding to what occurs behind the screens of your favorite games and may help inspire future game developers in pursuing their dreams.

Author Bio

David L. Craddock writes fiction, nonfiction, and grocery lists. He is the author of over a dozen nonfiction books about video game development and culture, including the bestselling Stay Awhile and Listen series, Arcade Perfect: How Pac-Man, Mortal Kombat, and Other Coin-Op Classics Invaded the Living Room, and fiction for young adults, including The Dumpster Club and Heritage: Book One of the Gairden Chronicles. Find him online @davidlcraddock on Twitter.

David L. Craddock writes fiction, nonfiction, and grocery lists. He is the author of over a dozen nonfiction books about video game development and culture, including the bestselling Stay Awhile and Listen series, Arcade Perfect: How Pac-Man, Mortal Kombat, and Other Coin-Op Classics Invaded the Living Room, and fiction for young adults including The Dumpster Club and Heritage: Book One of the Gairden Chronicles. Find him online @davidlcraddock on Twitter.

Acknowledgments. About the Author. Introduction: Minding My Qs and As. Part I Old-School. 1 The Rise and Fall of Cheat Codes. 2 Scott Miller: Apogee, Shareware, and id Software. 3 Tom Hall: Apple II and the Early Days of id Software. 4 Matt Householder: Epyx and California Games. 5 Milton Guasti and Steve Rothlisberger: AM2R. 6 John Romero: Apple II, id Software, and First-Person Shooters. 7 Brian Fargo: Founder of Interplay Entertainment and InXile Entertainment. Part II Ad Hoc. 8 John Hancock: Game Collector. 9 "Infidelity": NES ROM Hacks. 10 Scott Coleman and Jay Cotton: Kali. 11 Kyoko Higo: Marketing Final Fantasy VII. 12 Meagan Marie: Senior Community Manager at Crystal Dynamics. Index.

Erscheinungsdatum
Zusatzinfo 31 Halftones, black and white; 31 Illustrations, color
Verlagsort London
Sprache englisch
Maße 178 x 254 mm
Gewicht 644 g
Themenwelt Kunst / Musik / Theater
Informatik Grafik / Design Film- / Video-Bearbeitung
Informatik Software Entwicklung Spieleprogrammierung
ISBN-10 1-032-05906-0 / 1032059060
ISBN-13 978-1-032-05906-8 / 9781032059068
Zustand Neuware
Haben Sie eine Frage zum Produkt?
Mehr entdecken
aus dem Bereich
Das umfassende Handbuch

von Philippe Fontaine; Burghard Vogel

Buch | Hardcover (2023)
Rheinwerk (Verlag)
79,90
Schritt für Schritt zum perfekten Film: Videoschnitt, Effekte, Sound

von Robert Klaßen

Buch | Hardcover (2021)
Rheinwerk (Verlag)
49,90