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Developmental, Usability, and Design Considerations for Making Games for Kids
von Carla Fisher
Buch | Softcover
2014 | Routledge
ISBN: 9780415729178
58,60 (inkl. MwSt)
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The Independent Animator's Guide to Toon Boom
von Adam Phillips
Buch | Softcover
2014 | Routledge
ISBN: 9780415705370
56,10 (inkl. MwSt)
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Computer Graphics with Control Engineering
von Gabriyel Wong; Jianliang Wang
Buch | Hardcover
2013 | Crc Press Inc
ISBN: 9781466583597
137,15 (inkl. MwSt)
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Theory and Practice
von Alan Chalmers; Kurt Debattista
Buch | Hardcover
2019 | Wiley-Blackwell (an imprint of..
ISBN: 9781119285380
100,79 (inkl. MwSt)
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Designing Play for the Gamer in ALL of Us
von Gregory Trefry
eBook Download (EPUB)
2010 | Auflage: 1 | CRC Press
ISBN: 9780080959238
67,62 (inkl. MwSt)
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The Essential Guide to Learning Blender 2.5
von Roland Hess
eBook Download (EPUB)
2013 | CRC Press
ISBN: 9781136130373
60,34 (inkl. MwSt)
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Theory and Design
von Markus Montola; Jaakko Stenros; Annika Waern
eBook Download (EPUB)
2009 | Auflage: 1 | CRC Press
ISBN: 9780080889795
68,20 (inkl. MwSt)
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A Beginner's Guide
von Frank Morgan
eBook Download (PDF)
2008 | Auflage: 4 | Elsevier Science
ISBN: 9780080922409
59,96 (inkl. MwSt)
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