How Computers Make Books
Seiten
2024
Manning Publications (Verlag)
978-1-63343-867-5 (ISBN)
Manning Publications (Verlag)
978-1-63343-867-5 (ISBN)
How Computers Make Books explores the elegance of modern digital printing, from how a computer knows where to place ink to reproducing shades of grey and laying out paragraphs on the page. From graphics rendering, search algorithms, and functional programming to indexing and typesetting, the book introduces what is wonderful about computer science.
Learn about computer science by exploring the fascinating journey of making this book! How Computers Make Books. by author and publishing software developer John Whitington, takes readers on a journey through the computer processes needed to create this very book. Each chapter explores the elegance of modern digital printing, from how a computer knows where to place ink to reproducing shades of grey and laying out paragraphs on the page.
From graphics rendering, search algorithms, and functional programming to indexing and typesetting, you will discover:
How human descriptions translate into computer programs
How can a computer understand document formatting
How a program decides where to print ink on a page
Why computer science is so interesting to computer scientists, and why it might interest you
...and much more!
How Computers Make Books introduces what is wonderful about computer science by telling the story of how computers have transformed the ancient art of publishing books.
About the technology Computers have transformed every industry—even ones as traditional as creating books. If you have ever been mystified about what goes into programming a computer to do practical, familiar tasks, then this book is for you. In it, you will answer interesting questions about human-computer interaction. How do computers represent all the different languages and letters used by humans? How do we compress a book's worth of complex information to be transferred in seconds? And what exactly is a computer program? This book answers all those questions by telling the story of how it was created!
Learn about computer science by exploring the fascinating journey of making this book! How Computers Make Books. by author and publishing software developer John Whitington, takes readers on a journey through the computer processes needed to create this very book. Each chapter explores the elegance of modern digital printing, from how a computer knows where to place ink to reproducing shades of grey and laying out paragraphs on the page.
From graphics rendering, search algorithms, and functional programming to indexing and typesetting, you will discover:
How human descriptions translate into computer programs
How can a computer understand document formatting
How a program decides where to print ink on a page
Why computer science is so interesting to computer scientists, and why it might interest you
...and much more!
How Computers Make Books introduces what is wonderful about computer science by telling the story of how computers have transformed the ancient art of publishing books.
About the technology Computers have transformed every industry—even ones as traditional as creating books. If you have ever been mystified about what goes into programming a computer to do practical, familiar tasks, then this book is for you. In it, you will answer interesting questions about human-computer interaction. How do computers represent all the different languages and letters used by humans? How do we compress a book's worth of complex information to be transferred in seconds? And what exactly is a computer program? This book answers all those questions by telling the story of how it was created!
John Whitington, is the founder of a company which builds software for electronic document processing. He has studied and taught Computer Science at Queens College, Cambridge and has authored a number of computer science textbooks.
Erscheinungsdatum | 24.02.2024 |
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Zusatzinfo | Illustrations |
Verlagsort | New York |
Sprache | englisch |
Maße | 74 x 92 mm |
Gewicht | 280 g |
Themenwelt | Informatik ► Grafik / Design ► Digitale Bildverarbeitung |
Mathematik / Informatik ► Informatik ► Software Entwicklung | |
Mathematik / Informatik ► Informatik ► Theorie / Studium | |
Informatik ► Weitere Themen ► Hardware | |
Technik ► Maschinenbau | |
ISBN-10 | 1-63343-867-8 / 1633438678 |
ISBN-13 | 978-1-63343-867-5 / 9781633438675 |
Zustand | Neuware |
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