Mobile Services for Toy Computing -

Mobile Services for Toy Computing

Patrick C. K. Hung (Herausgeber)

Buch | Softcover
VIII, 192 Seiten
2016 | 1. Softcover reprint of the original 1st ed. 2015
Springer International Publishing (Verlag)
978-3-319-35375-3 (ISBN)
53,49 inkl. MwSt

The goal of this book is to crystallize the emerging mobile computing technologies and trends by focusing on the most promising solutions in services computing. The book will provide clear proof that mobile technologies are playing an increasingly important and critical role in supporting toy computing. The goal of this book is to bring together academics and practitioners to describe the use and synergy between the above-mentioned technologies.

This book is intended for researchers and students working in computer science and engineering, as well as toy industry technology providers, having particular interests in mobile services.

Introduction to Toy Computing.- Toy Computing Background.- Mobile Computing Toys: Marketing Challenges and Implications.- Toys and Mobile Applications: Current Trends and Related Security Issues.- Emerging Human-Toy Interaction Techniques with Augmented and Mixed Reality.- Advanced Sound Integration for Toy-Based Computing.- Augmented Reality for Mobile Service of Film-Induced Tourism App.- Privacy Requirements in Toy Computing.- Case Study: Approaching the Learning of Kanji through Augmented Toys in Japan.

Erscheinungsdatum
Reihe/Serie International Series on Computer, Entertainment and Media Technology
Zusatzinfo VIII, 192 p. 110 illus., 105 illus. in color.
Verlagsort Cham
Sprache englisch
Maße 155 x 235 mm
Gewicht 316 g
Themenwelt Mathematik / Informatik Informatik Netzwerke
Informatik Software Entwicklung Mobile- / App-Entwicklung
Informatik Software Entwicklung User Interfaces (HCI)
Informatik Theorie / Studium Künstliche Intelligenz / Robotik
Technik Elektrotechnik / Energietechnik
Schlagworte augmented reality • Mobile Services • services-oriented architecture (SOA) • system architecture and design • toy computing
ISBN-10 3-319-35375-6 / 3319353756
ISBN-13 978-3-319-35375-3 / 9783319353753
Zustand Neuware
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