Quality of Experience
Springer International Publishing (Verlag)
978-3-319-37526-7 (ISBN)
This pioneering book develops definitions and concepts related to Quality of Experience in the context of multimedia- and telecommunications-related applications, systems and services and applies these to various fields of communication and media technologies. The editors bring together numerous key-protagonists of the new discipline "Quality of Experience" and combine the state-of-the-art knowledge in one single volume.
Concepts: Motivation and Introduction.- Quality and Quality of Experience.- Quality of Experience vs. User Experience.- Cognitive Processes in Quality of Experience.- Factors influencing Quality of Experience.- Features of Quality of Experience.- Temporal Development of Quality of Experience.- Quality of Service vs. Quality of Experience.- Business Perspective on Quality of Experience.- Applications and Methods.- Speech Communication.- Synthetic Speech Output.- Audio-visual Communication.- Audio Transmission.- 3D Audio Presentation.- Video Steaming.- 3D Video Presentation.- Mobile Video Streaming.- Web Browsing.- Mobile Interaction.- Services including Sensory Effects.- Gaming.- Multimedia Learning.- QoE-based Network and Application Management.
From the book reviews:
"This book brings together 28 quality of experience (QoE) papers to advance an ontology and taxonomy for QoE. ... It could serve as a foundation text for QoE courseware ... . it's also a great survey work for existing QoE practitioners. Finally, because of the application chapters, the text also makes a great how-to reference for any computing professional to measure QoE for their particular applications." (Bayard Kohlhepp, Computing Reviews, June, 2014)
Erscheinungsdatum | 23.09.2016 |
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Reihe/Serie | T-Labs Series in Telecommunication Services |
Zusatzinfo | XV, 434 p. 66 illus., 41 illus. in color. |
Verlagsort | Cham |
Sprache | englisch |
Maße | 155 x 235 mm |
Themenwelt | Technik ► Elektrotechnik / Energietechnik |
Schlagworte | 3D Audio Presentation • 3D Video Presentation • Audio-visual Communication • Communications Engineering, Networks • Communications engineering / telecommunications • Engineering • Gaming • Imaging systems and technology • Mobile Video Streaming • Quality of Experience QoE • Quality of Service QoS • Sensory Effects • Signal, Image and Speech Processing • Signal Processing • User Experience • User interface design and usability • user interfaces and human computer interaction • Web browsing |
ISBN-10 | 3-319-37526-1 / 3319375261 |
ISBN-13 | 978-3-319-37526-7 / 9783319375267 |
Zustand | Neuware |
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