The Military-Entertainment Complex - Tim Lenoir, Luke Caldwell

The Military-Entertainment Complex

Buch | Softcover
272 Seiten
2018
Harvard University Press (Verlag)
978-0-674-72498-3 (ISBN)
31,10 inkl. MwSt
With the rise of drones and computer-controlled weapons, the line between war and video games has blurred. The Military-Entertainment Complex traces how the realities of war are inflected by their representation in entertainment. War games, in turn, feature an increasing number of weapons, tactics, and scenarios from the War on Terror.
With the rise of drones and computer-controlled weapons, the line between war and video games continues to blur. In this book, the authors trace how the realities of war are deeply inflected by their representation in popular entertainment. War games and other media, in turn, feature an increasing number of weapons, tactics, and threat scenarios from the War on Terror.

While past analyses have emphasized top-down circulation of pro-military ideologies through government public relations efforts and a cooperative media industry, The Military-Entertainment Complex argues for a nonlinear relationship, defined largely by market and institutional pressures. Tim Lenoir and Luke Caldwell explore the history of the early days of the video game industry, when personnel and expertise flowed from military contractors to game companies; to a middle period when the military drew on the booming game industry to train troops; to a present in which media corporations and the military influence one another cyclically to predict the future of warfare.

In addition to obvious military-entertainment titles like America’s Army, Lenoir and Caldwell investigate the rise of best-selling franchise games such as Call of Duty, Battlefield, Medal of Honor, and Ghost Recon. The narratives and aesthetics of these video games permeate other media, including films and television programs. This commodification and marketing of the future of combat has shaped the public’s imagination of war in the post-9/11 era and naturalized the U.S. Pentagon’s vision of a new way of war.

Tim Lenoir is Distinguished Professor in the Departments of Cinema and Digital Media and Science and Technology Studies at the University of California, Davis. Luke Caldwell is a Ph.D. candidate in the Program in Literature and Media Arts + Sciences at Duke University.

Erscheinungsdatum
Reihe/Serie metaLABprojects
Zusatzinfo 71 color illustrations, 6 halftones, 2 line illustrations
Verlagsort Cambridge, Mass
Sprache englisch
Maße 140 x 210 mm
Themenwelt Geschichte Teilgebiete der Geschichte Militärgeschichte
Informatik Weitere Themen Computerspiele
Sozialwissenschaften Kommunikation / Medien Medienwissenschaft
Sozialwissenschaften Soziologie
Technik
ISBN-10 0-674-72498-4 / 0674724984
ISBN-13 978-0-674-72498-3 / 9780674724983
Zustand Neuware
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