Combustion Ground Rules
Seiten
2004
Delmar Cengage Learning
978-0-7668-4145-1 (ISBN)
Delmar Cengage Learning
978-0-7668-4145-1 (ISBN)
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A guide to mastering the art of using combustion to combine digital elements with video footage or stills. The tutorials provided are based on real-world applications.
Master the art of using combustion to combine digital elements such as a 3ds max rendering with video footage or stills! The newest addition to our Ground Rules Series, this how-to manual is one of the first resources available for computer artists and animators who want to learn how to make optimal use of combustion- a powerful Macintosh- and Windows-based desktop solution from Discreet that provides a unified paint, animation, and 3D composition environment in which cutting-edge graphics and compelling visual effects can be created. Step-by-step tutorials based on real-world applications of combustion take center stage in this book, acquainting beginner through intermediate users with 90% of the features of the combustion software while introducing professional 2D and 3D compositing and painting techniques. Fast-paced and thoroughly engaging, these tutorials provide a swift and effective means of gaining first-hand insights into the combustion interface and workflow.
Because the tutorials are based on real-world applications, all new skills gained as a result of working through this book are directly relevant to the needs of technically-savvy computer artists and animators working in today's highly sophisticated post-production and 3D animation environments.
Master the art of using combustion to combine digital elements such as a 3ds max rendering with video footage or stills! The newest addition to our Ground Rules Series, this how-to manual is one of the first resources available for computer artists and animators who want to learn how to make optimal use of combustion- a powerful Macintosh- and Windows-based desktop solution from Discreet that provides a unified paint, animation, and 3D composition environment in which cutting-edge graphics and compelling visual effects can be created. Step-by-step tutorials based on real-world applications of combustion take center stage in this book, acquainting beginner through intermediate users with 90% of the features of the combustion software while introducing professional 2D and 3D compositing and painting techniques. Fast-paced and thoroughly engaging, these tutorials provide a swift and effective means of gaining first-hand insights into the combustion interface and workflow.
Because the tutorials are based on real-world applications, all new skills gained as a result of working through this book are directly relevant to the needs of technically-savvy computer artists and animators working in today's highly sophisticated post-production and 3D animation environments.
Chapter 1 Introduction to Post Effects Chapter 2 Introduction to the Combustion Interface Chapter 3 Quick Start Tutorial Chapter 4 Paint 101 Chapter 5 More on Paint Chapter 6 Compositing 101 Chapter 7 More on Compositing Chapter 8 Working with Audio Chapter 9 Integration with MAX Chapter 10 Integration with Edit Chapter 11 Advanced Compositing Chapter 12 Advanced Compositing 2
Erscheint lt. Verlag | 7.4.2004 |
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Verlagsort | Clifton Park |
Sprache | englisch |
Maße | 188 x 231 mm |
Gewicht | 658 g |
Themenwelt | Informatik ► Grafik / Design ► Digitale Bildverarbeitung |
Informatik ► Weitere Themen ► CAD-Programme | |
Technik ► Maschinenbau | |
ISBN-10 | 0-7668-4145-6 / 0766841456 |
ISBN-13 | 978-0-7668-4145-1 / 9780766841451 |
Zustand | Neuware |
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