A Multimodal Approach to Video Games and the Player Experience
Routledge (Verlag)
978-0-367-58466-5 (ISBN)
Weimin Toh teaches in the Department of English Language and Literature at the National University of Singapore. His main research areas are social semiotics, multimodal discourse analysis/multimodality, game studies and narratology. He is also interested in other research topics such as child language development.
1 Introduction
2 A Multimodal Approach to Ludonarratology
3 Theoretical Conceptualisation of the Ludonarrative Model
4 Ludonarrative Dissonance
5 Ludonarrative Resonance
6 Ludonarrative (Ir)relevance and the Player Experience
7 Methodological Considerations in the Ludonarrative Model
8 Narration I – Players’ Mental Models
9 Narration II – Video Game Narrative Analysis Framework
10 Gameplay I – Players’ Actions and Mechanics
11 Gameplay II – Loop, Phase Types, and Stage(s)
12 Video Games as Ludonarrative: Application and Future Directions
Erscheinungsdatum | 01.07.2020 |
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Reihe/Serie | Routledge Studies in Multimodality |
Verlagsort | London |
Sprache | englisch |
Maße | 152 x 229 mm |
Gewicht | 453 g |
Themenwelt | Geisteswissenschaften ► Sprach- / Literaturwissenschaft ► Sprachwissenschaft |
Sozialwissenschaften ► Kommunikation / Medien ► Medienwissenschaft | |
ISBN-10 | 0-367-58466-2 / 0367584662 |
ISBN-13 | 978-0-367-58466-5 / 9780367584665 |
Zustand | Neuware |
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