Reading Digital Culture -

Reading Digital Culture

David Trend (Herausgeber)

Buch | Hardcover
384 Seiten
2001
Wiley-Blackwell (Verlag)
978-0-631-22301-6 (ISBN)
148,30 inkl. MwSt
This text addresses the changes brought about by the growth of digital communication technologies and the way we think about them. The volume addresses topics ranging from virtual reality, internet commerce, and computer art, to the effects of new technology on work, leisure, and community.
Computer technology has transformed many fundamental parts of life: how we work and play, how we communicate and consume, how we create knowledge and learn, even how we understand politics and participate in public life. Reading Digital Culture is a comprehensive collection of the most influential essays on digital media written in recent years.

David Trend is Director of the University of California's Institute for Research on the Arts, which funds projects through the ten-campus University of California system. He is also Chair of Studio Art at the University of California, Irvine. Former long-time editor of The Socialist Review, Trend is author or editor of a number of books, including Radical Democracy: Identity, Citizenship and the State (1996).

Introduction. Part I: The Machine in the Garden.

1. As We May Think. (Vannevar Bush).

2. Ada. (Sadie Plant).

3. From Virtual Reality to the Virtualization of Reality. (Slavotj Zizek).

4. Speed and Information: cyberspace Alarm! (Paul Virilio).

5. A Manifesto for Cyborgs. (Donna Haraway).

6. Machinic Heterogenesis. (Felix Guattari).

Part II: Knowledge and Communication in a Digital Age.

7. Johnny Mnemonic. (William Gibson).

8. The Erotic Ontology of Cyberspace. (Michael Heim).

9. Virtually Female: Body and Code. (Margaret Morse).

10. Hypertext and Critical Theory. (George Landdow).

11. Computers as Theatre. (Brenda Laurel).

12. The Information War. (Hakim Bey).

Part III: Living in the Immaterial World.

13. Dilemmas of Transformation in the Age of the Smart Machine. (Shoshana Zuboff).

14. Technology and the Future of Work. (Stanley Aronowitz).

15. The Theory of the Virtual Class. (Arthur Kroker and Michael A. Weinsteing).

16. The Informational Economy. (Manuel Castells).

17. The Global Information Highway: Project for an Ungovernable World. (Herbert Schiller).

18. The Coming Age of the Flesh Machine. Critical Art Ensemble.

Part IV: Performing Identity in Cyberspace.

19. Will the Real Body Please Stand Up? Boundary Stories about Virtual Encounters. (Allucquere Rosanne (Sandy) Stone).

20. A Rape in Cyberspace; or, How an Evil Clown, a Haitian Trickster Spirit, Two Wizards, and a Cast of Dozens Turned a Database into a Society. (Julian Dibbell).

21. Women & Children First: Gender and the Settling of the Electronic Frontier. (Laura Miller).

22. We're Teen, We're Queer and We've Got E-mail. (Steve Silberman).

23. Race In/ For Cyberspace: Identity Tourism and Racial Passing on the Internet. (Lisa Nakamura).

24. Who Am We? (Sherry Turkle).

Part V: Searching for Community Online.

25. Collective Intelligence. (Pierre Levy).

26. Cyber Democracy: The Internet and the Public Sphere. (Mark Poster).

27. The Virtual Community. (Howard Rheingold).

28. The Virtual Barrio @ the Other Frontier. (Guillermo Gomez-Pena).

29. A Disappearance of Community. (Avital Ronell).

Part VI: Reading Digital Culture.

30. History, Theory and Virtual Reality. (Robert Markley).

31. The Seductions of Cyberspace. (N. Katherine Hayles).

32. New Age Mutant Ninja Hackers: Reading MONDO 2000. (Vivian Sobchack).

33. Virtual Skin: Articulating Race in Cyberspace. (Cameron Bailey).

34. Towards a New Media Aesthetic. (Timothy Allen Jackson).

35. The New Smartness. (Andrew Ross).

Index.

Erscheint lt. Verlag 8.1.2001
Reihe/Serie KeyWorks in Cultural Studies
Verlagsort Hoboken
Sprache englisch
Maße 178 x 254 mm
Gewicht 807 g
Themenwelt Mathematik / Informatik Informatik
Sozialwissenschaften Kommunikation / Medien Kommunikationswissenschaft
ISBN-10 0-631-22301-0 / 0631223010
ISBN-13 978-0-631-22301-6 / 9780631223016
Zustand Neuware
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