Gender in E-Learning and Educational Games
Studien Verlag
978-3-7065-4365-1 (ISBN)
Mag. Dr. Sabine Zauchner, since 2002 course director of the master courses “E-Teaching – E-Learning” and “ICT-Management for Educational Institutions” at the Danube University, coordinator of the Socrates (Minerva) project “Sitcom– Simulating IT-Careers for Women”, research topics: women and ICT, e-learning and gender issues. DI Dr. Karin Siebenhandl, course director at the Danube University Krems, founding member of the initiative “Technology and Women”. In 2004, Austrian (ÖGUT) Environmental price (Technology and Women). Coordinator of NOEL: new opportunities for equality and work of the future from 2002 to 2004 (Country of Lower Austria). WP-Lead within Sitcom: Simulating IT Carriers for Women, Socrates (Minerva) project. Main interests: Gender and technology, gender perspectives on sustainable information design. Michael Wagner is Professor for Technology Enhanced Learning and Multimedia at the Department for Interactive Media and Educational Technology at Danube University Krems. His current research interest is digital youth culture and its influences on teaching and learning, both formally and informally. More specifically, he is working in the fields of competitive and power gaming as well as educational gaming and computer game literacy.
Erscheint lt. Verlag | 22.1.2007 |
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Sprache | englisch |
Maße | 156 x 234 mm |
Gewicht | 550 g |
Themenwelt | Schulbuch / Wörterbuch ► Unterrichtsvorbereitung ► Unterrichts-Handreichungen |
Sozialwissenschaften ► Kommunikation / Medien ► Kommunikationswissenschaft | |
Sozialwissenschaften ► Soziologie ► Gender Studies | |
Schlagworte | diversitiy of needs • diversity of needs • E-Learning • Games • Gender • Gender Studies • Gender Studies / Gender-Forschung • practice example |
ISBN-10 | 3-7065-4365-6 / 3706543656 |
ISBN-13 | 978-3-7065-4365-1 / 9783706543651 |
Zustand | Neuware |
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