The Ultimate Roblox Book: An Unofficial Guide
Learn How to Build Your Own Worlds, Customize Your Games, and So Much More!
Seiten
2018
Adams Media Corporation (Verlag)
978-1-5072-0533-4 (ISBN)
Adams Media Corporation (Verlag)
978-1-5072-0533-4 (ISBN)
- Titel erscheint in neuer Auflage
- Artikel merken
Zu diesem Artikel existiert eine Nachauflage
Build and create your own Roblox world with this bestselling easy and fun guide!
Roblox, the largest user-generated online gaming platform that allows users to create and share their own game worlds and gaming creations, has taken the digital world by storm. There are so many games and social worlds to create with the platform, and this guide gives you the advice you need to get started. With everything from instructions for playing the games to tips on creating your own games and worlds to the basics of coding, The Ultimate Roblox Book can help you to become a top Roblox designer.
Roblox, the largest user-generated online gaming platform that allows users to create and share their own game worlds and gaming creations, has taken the digital world by storm. There are so many games and social worlds to create with the platform, and this guide gives you the advice you need to get started. With everything from instructions for playing the games to tips on creating your own games and worlds to the basics of coding, The Ultimate Roblox Book can help you to become a top Roblox designer.
David Jagneaux is a writer at Pixelkin, a gaming website for parents and kids, as well as games editor at UploadVR, a virtual-reality focused gaming site. He has written for many gaming sites including IGN, Polygon, Motherboard, and GameCrate, as well as other mainstream publications including Playboy and Vice. He is the author of The Ultimate Roblox Book: An Unofficial Guide.
Erscheinungsdatum | 12.01.2018 |
---|---|
Reihe/Serie | Unofficial Roblox Series |
Zusatzinfo | 4-color |
Verlagsort | Holbrook, MA |
Sprache | englisch |
Maße | 140 x 191 mm |
Gewicht | 424 g |
Themenwelt | Sachbuch/Ratgeber ► Freizeit / Hobby |
Schulbuch / Wörterbuch ► Lexikon / Chroniken | |
Informatik ► Software Entwicklung ► Spieleprogrammierung | |
Informatik ► Weitere Themen ► Computerspiele | |
ISBN-10 | 1-5072-0533-3 / 1507205333 |
ISBN-13 | 978-1-5072-0533-4 / 9781507205334 |
Zustand | Neuware |
Haben Sie eine Frage zum Produkt? |
Mehr entdecken
aus dem Bereich
aus dem Bereich
Buch | Softcover (2021)
BILDNER Verlag
29,90 €
Buch | Softcover (2023)
MITP (Verlag)
24,99 €