Social Media Tools and Platforms in Learning Environments -

Social Media Tools and Platforms in Learning Environments

Buch | Softcover
XVIII, 435 Seiten
2014 | 2011
Springer Berlin (Verlag)
978-3-642-42946-0 (ISBN)
117,69 inkl. MwSt
This volume covers original research work on the use of social computing and related technologies in education, including the emerging applications of Web 2.0 as an educational platform, and examines the associated privacy, risk, security, and policy issues.

Online social media have transformed the face of human interaction in the 21st century. Wikis, blogs, online groups and forums, podcasts, virtual worlds, and social tagging are but a few of the applications enabling innovative behaviors that support acquisition, access, manipulation, retrieval, and visualization of information. It is, therefore, no surprise that educational practitioners and theorists have begun to explore how social media can be harnessed to describe and implement new paradigms for communication, learning, and education.

The editors' goal in publishing this book was to identify original research on the application of online social media and related technologies in education as well as emerging applications in Web technologies that could provide and shape future educational platforms. The selected contributions deal with questions such as how social media can truly enrich and enhance learning and teaching experiences in ways not otherwise possible; how learning can be integrated in a distributed and ubiquitous social computing environment; or what theories, paradigms, and models are applicable for the support of social computing in education.

Researchers in education or educational software will find interesting and sometimes provocative chapters on paradigms and methodologies, virtual and mobile learning spaces, and assessment and social factors. Practitioners in these fields will benefit from an additional section devoted to case studies and first experience reports.

Bebo White Bebo White is a Departmental Associate (Emeritus) at the SLAC National Accelerator Laboratory, the U.S. national laboratory for high-energy physics and basic energy science at Stanford University. Working as a computational physicist, he first became involved with the emerging Web technology while on sabbatical at CERN in 1989. Upon his return he was part of the team that established the first American Web site at SLAC (the fifth site in the world). Ever since, his academic research interests have evolved in parallel with Web technology.He is often considered to be the "first American Webmaster" and one of the founders of the discipline of Web Engineering. In addition to his work at SLAC, he also holds faculty appointments at several other institutions, is involved with a number of major conferences series, and is a frequent conference speaker. He is the author (or co-author) of nine books, and over 100 papers and journal articles. His current research interests are Web Science, Social Media in Education, and Cloud Computing. However, given the opportunity, he will talk mercilessly about high-energy physics, jug band music and wine. Irwin King Irwin King is Professor at the Department of Computer Science and Engineering, The Chinese University of Hong Kong. Currently, he is on leave to work with AT&T Labs Research in San Francisco. He is also a Visiting Professor at the School of Information, University of California at Berkeley. As one of the leading experts in Social Computing, Irwin's research interests include machine learning, social computing, web intelligence, data mining, and multimedia information processing. In these research areas, he has over 220 technical publications in top international journals and conferences. In addition, he has contributed over 20 book chapters and edited volumes. He also has over 30 research and applied grants. One notable patented system he has developed is the VeriGuide System, which detects similar sentences to promote academic integrity, honesty, and quality. Irwin the Book Series Editor for "Social Media and Social Computing" with Taylor and Francis (CRC Press). He is also an Associate Editor of the IEEE Transactions on Neural Networks (TNN) and ACM Transactions on Knowledge Discovery from Data. In addition, he is a member of the Editorial Board and serves as Guest Editor of several international journals. Currently, he is a Vice-President and Governing Board Member of APNNA. He also serves as the Vice-President for Membership and a member of the Board of Governors with INNS. Professionally, he has served as reviewer and panel member for RGC Hong Kong, Natural Sciences and Engineering Research Council of Canada (NSERC), National Natural Science Foundation of China (NSFC), and Natural Science, and Engineering of Academy of Finland. Philip Tsang Philip Tsang is currently Chair Professor and Vice President (Academic and Research) of the Caritas Institute of Higher Education in Hong Kong. In addition, he also serves as an advisor of the Hong Kong Doctors' Union and as editor of five international journals. He is a prolific and innovative researcher and a prominent practitioner in the important field of ICT in education, and has published over ten books on communication technologies and e-Learning. Prior to his current appointment, Philip was a senior member of the academic staff at the Open University of Hong Kong (OUHK) from 1996-2009, where he won the OUHK President's Award for Excellent Teaching and Research in 2006, 2007 and 2009.

Revitalize Your Teaching: Creative Approaches to Applying Social Media in the Classroom.- Teaching and Learning in a Social Software Development Tool.- Collective Learning - An Integrated Use of Social Media in Learning Environment.- New Learning Paradigms. Open Course Versus Traditional Strategies. The Current Paradox of Learning and Developing Creative Ideas.- States and Processes of Learning Communities. Engaging Students in Meaningful Reflection and Learning.- How to Foster Creativity in Technology Enhanced Learning?.- Exploiting Geocollaborative Portals for Designing Collaborative e-Learning Pedagogies: a Model, Applications and Trends.- Building Institutional Capacity for the Use of Social Media.- Leadership within Virtual Environments: Do Physical Characteristics Matter?.- Virtual Worlds: Spaces for Education or Places for Play?.- Social-Network Tools for the Assessment of the University Web Performance.- Social Capital in Electronic Networks of Practice: an Analysis of University Blogging Communities.- Understanding Online Sociability: Investigations on Sociability Determinants and Cultural Differences in Sociability Perception.- Using Social Media to Empower Learning Resources Evaluation and Recommendation across Boundaries.- Multimodality and Context-adaptation for Mobile Learning.- Context-Sensitive Content Representation for Mobile Learning.- Progressing the Social Dimension towards the Collaborative Construction of Knowledge in 2.0 Learning Environments. A Pedagogical Approach.- Contributions to Social Bookmarking Systems: Integration of Three Empirical Studies.- The Role of Social Presence in Interactive Learning with Social Software.- Visualising Social Computing Output: Mapping Student Blogs and Tweets.- Learning from Medical Social Media Data: Current State and Future Challenges.- Sampling the Sea: Using Social Media for an Online Ocean Sustainability Curriculum.- ASK-LOST 2.0: A Web-Based Tool for Social Tagging Digital Educational Resources inLearning Environments.- Learning in the Digital Age with SNSs: Creating a Profile.- myLearningSpace: Engaging Education.

Erscheint lt. Verlag 7.11.2014
Zusatzinfo XVIII, 435 p.
Verlagsort Berlin
Sprache englisch
Maße 155 x 235 mm
Gewicht 694 g
Themenwelt Schulbuch / Wörterbuch Unterrichtsvorbereitung Unterrichts-Handreichungen
Informatik Software Entwicklung User Interfaces (HCI)
Sozialwissenschaften Pädagogik
Schlagworte collaborative environments • Computer-Supported Cooperative Work • CSCW • Educational Software • Educational technology • Learning environment • Mobile Learning • Social Computing • Social Media • Technology-Enhanced Learning • Virtual Environments
ISBN-10 3-642-42946-7 / 3642429467
ISBN-13 978-3-642-42946-0 / 9783642429460
Zustand Neuware
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