Computers and Games

5th International Conference, CG 2006, Turin, Italy, May 29-31, 2006, Revised Papers
Buch | Softcover
XII, 283 Seiten
2007 | 2007
Springer Berlin (Verlag)
978-3-540-75537-1 (ISBN)

Lese- und Medienproben

Computers and Games -
53,49 inkl. MwSt
lt;p>This book constitutes the thoroughly refereed post-proceedings of the 5th International Conference on Computers and Games, CG 2006, co-located with the 14th World Computer-Chess Championship and the 11th Computer Olympiad. The 24 revised papers cover all aspects of artificial intelligence in computer-game playing. Topics addressed are evaluation and learning, search, combinatorial games and theory opening and endgame databases, single-agent search and planning, and computer Go.

Computer Analysis of Chess Champions.- Automated Chess Tutor.- A New Heuristic Search Algorithm for Capturing Problems in Go.- An Open Boundary Safety-of-Territory Solver for the Game of Go.- Monte-Carlo Proof-Number Search for Computer Go.- Virtual Global Search: Application to 9×9 Go.- Efficient Selectivity and Backup Operators in Monte-Carlo Tree Search.- Combinatorics of Go.- Abstracting Knowledge from Annotated Chinese-Chess Game Records.- Automatic Strategy Verification for Hex.- Feature Construction for Reinforcement Learning in Hearts.- A Skat Player Based on Monte-Carlo Simulation.- A Retrograde Approximation Algorithm for One-Player Can't Stop.- Improving Depth-First PN-Search: 1?+?? Trick.- Search Versus Knowledge Revisited Again.- Counting the Number of Three-Player Partizan Cold Games.- LUMINES Strategies.- Computing Proper Equilibria of Zero-Sum Games.- Comparative Study of Approximate Strategies for Playing Sum Games Based on Subgame Types.- On the Symbolic Computation of the Hardest Configurations of the RUSH HOUR Game.- Cheat-Proof Serverless Network Games.- Monte-Carlo Methods in Pool Strategy Game Trees.- Optimization of a Billiard Player - Tactical Play.- Gender and Cultural Differences (If Any!): South African School Children and Computer Games.

Erscheint lt. Verlag 1.10.2007
Reihe/Serie Lecture Notes in Computer Science
Theoretical Computer Science and General Issues
Zusatzinfo XII, 283 p.
Verlagsort Berlin
Sprache englisch
Maße 155 x 235 mm
Gewicht 457 g
Themenwelt Sachbuch/Ratgeber Natur / Technik Naturwissenschaft
Mathematik / Informatik Informatik Theorie / Studium
Schlagworte AI Planning • Algorithm analysis and problem complexity • Algorithmic Learning • algorithms • Artificial Intelligence • combinatorics • computer chess • Computer Games • computers and games • Database • Data Mining • Game Theory • Hardcover, Softcover / Informatik, EDV/Informatik • HC/Informatik, EDV/Informatik • Heuristics • Intelligence • learning • Optimization • pattern association • proving • Reinforcement Learning • Search algorithms • search strategies • verification
ISBN-10 3-540-75537-3 / 3540755373
ISBN-13 978-3-540-75537-1 / 9783540755371
Zustand Neuware
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