Computers and Games
Springer Berlin (Verlag)
978-3-540-75537-1 (ISBN)
Computer Analysis of Chess Champions.- Automated Chess Tutor.- A New Heuristic Search Algorithm for Capturing Problems in Go.- An Open Boundary Safety-of-Territory Solver for the Game of Go.- Monte-Carlo Proof-Number Search for Computer Go.- Virtual Global Search: Application to 9×9 Go.- Efficient Selectivity and Backup Operators in Monte-Carlo Tree Search.- Combinatorics of Go.- Abstracting Knowledge from Annotated Chinese-Chess Game Records.- Automatic Strategy Verification for Hex.- Feature Construction for Reinforcement Learning in Hearts.- A Skat Player Based on Monte-Carlo Simulation.- A Retrograde Approximation Algorithm for One-Player Can't Stop.- Improving Depth-First PN-Search: 1?+?? Trick.- Search Versus Knowledge Revisited Again.- Counting the Number of Three-Player Partizan Cold Games.- LUMINES Strategies.- Computing Proper Equilibria of Zero-Sum Games.- Comparative Study of Approximate Strategies for Playing Sum Games Based on Subgame Types.- On the Symbolic Computation of the Hardest Configurations of the RUSH HOUR Game.- Cheat-Proof Serverless Network Games.- Monte-Carlo Methods in Pool Strategy Game Trees.- Optimization of a Billiard Player - Tactical Play.- Gender and Cultural Differences (If Any!): South African School Children and Computer Games.
Erscheint lt. Verlag | 1.10.2007 |
---|---|
Reihe/Serie | Lecture Notes in Computer Science | Theoretical Computer Science and General Issues |
Zusatzinfo | XII, 283 p. |
Verlagsort | Berlin |
Sprache | englisch |
Maße | 155 x 235 mm |
Gewicht | 457 g |
Themenwelt | Sachbuch/Ratgeber ► Natur / Technik ► Naturwissenschaft |
Mathematik / Informatik ► Informatik ► Theorie / Studium | |
Schlagworte | AI Planning • Algorithm analysis and problem complexity • Algorithmic Learning • algorithms • Artificial Intelligence • combinatorics • computer chess • Computer Games • computers and games • Database • Data Mining • Game Theory • Hardcover, Softcover / Informatik, EDV/Informatik • HC/Informatik, EDV/Informatik • Heuristics • Intelligence • learning • Optimization • pattern association • proving • Reinforcement Learning • Search algorithms • search strategies • verification |
ISBN-10 | 3-540-75537-3 / 3540755373 |
ISBN-13 | 978-3-540-75537-1 / 9783540755371 |
Zustand | Neuware |
Haben Sie eine Frage zum Produkt? |
aus dem Bereich