The Art of Thinking in a Digital World - Luc De Brabandere

The Art of Thinking in a Digital World

Be Logical Be Creative Be Critical
Buch | Softcover
200 Seiten
2024 | New edition
Peter Lang International Academic Publishers (Verlag)
978-1-80374-442-1 (ISBN)
44,00 inkl. MwSt
Luc de Brabandere has had three careers in his fifty years of professional life. He started out as a computer engineer, before becoming a consultant in creativity, and today he is a corporate philosopher. This journey has led him to investigate successively the three modes of thinking that are permanently articulated within us: logical thinking, creative thinking and critical thinking. As a talented popularizer, he puts forward an ambitious yet accessible summary of the main principles that govern these three modes of thinking. The book is richly illustrated and places thinking in an historical perspective that allows us to better understand how ChatGPT and other artificial intelligences are influencing our mental models.


In this book, thinking is presented as a game whose rules need to be understood in order to be able to play the game better. A machine can’t be creative or responsible. So the more machines there are, the more thinking we’ll need to do!

Luc de Brabandere has degrees in Applied Mathematics and Philosophy from the Université Catholique de Louvain. He is a Fellow of BCG and co-founder of Cartoonbase, a visual storytelling consulting firm. He has published over twenty books about creativity and philosophy, including The Forgotten Half of Change and Thinking in New Boxes in collaboration with Alan Iny. He helps executives to consider their strategic vision and is a visiting professor in several universities. Lina Benmehrez is the co-founder of RoadCo, which strengthens collaboration strategies within organizations. She specializes in impact business intelligence and contributes as a columnist on the future of work. Jonas Leyder is a Sociology graduate with an interest in digital cultures, data visualization and critical thinking.

Erscheinungsdatum
Zusatzinfo 53 Illustrations
Verlagsort Oxford
Sprache englisch
Maße 1778 x 254 mm
Gewicht 417 g
Themenwelt Sachbuch/Ratgeber Gesundheit / Leben / Psychologie Psychologie
Schulbuch / Wörterbuch Unterrichtsvorbereitung Unterrichts-Handreichungen
Geisteswissenschaften
Informatik Software Entwicklung User Interfaces (HCI)
Informatik Theorie / Studium Künstliche Intelligenz / Robotik
Sozialwissenschaften Pädagogik Didaktik
ISBN-10 1-80374-442-1 / 1803744421
ISBN-13 978-1-80374-442-1 / 9781803744421
Zustand Neuware
Haben Sie eine Frage zum Produkt?
Mehr entdecken
aus dem Bereich
Lean UX und Design Thinking: Teambasierte Entwicklung …

von Toni Steimle; Dieter Wallach

Buch | Hardcover (2022)
dpunkt (Verlag)
34,90
Aus- und Weiterbildung nach iSAQB-Standard zum Certified Professional …

von Mahbouba Gharbi; Arne Koschel; Andreas Rausch; Gernot Starke

Buch | Hardcover (2023)
dpunkt Verlag
34,90
Wissensverarbeitung - Neuronale Netze

von Uwe Lämmel; Jürgen Cleve

Buch | Hardcover (2023)
Carl Hanser (Verlag)
34,99