Für diesen Artikel ist leider kein Bild verfügbar.

Timing for Animation

Buch | Hardcover
174 Seiten
2015 | 2nd edition
CRC Press (Verlag)
978-1-138-12746-3 (ISBN)
119,70 inkl. MwSt
  • Titel ist leider vergriffen;
    keine Neuauflage
  • Artikel merken
The classic work on animation principles, now fully updated for the digital age.
A classic of animation education since it first published in 1981. For more than 25 years, copies of Timing for Animation have been sitting dog-eared and spine-split on desks and workstations around the world wherever animation is produced. All you need to breathe life into your animation is at your fingertips.

All the vital techniques employed by animators worldwide are explained using dozens of clear illustrations and simple, straightforward directions. Learn how animations should be arranged in relation to each other, how much space should be used and how long each drawing should be shown for maximum dramatic effect. Fully revised and updated, the second edition includes timing for digital production, digital storyboarding in 2D, digital storyboarding in 3D, the use of After Effects and much, much more!



Timing shows weight, mood, and power and can make or break an animation - get it right the first time with these tried and tested techniques
Get straight to the good stuff with simple, no-nonsense instruction on the key techniques like stretch and squash, animated cycles, overlapping, and anticipation

Known as the "father of animation" and formerly of Halas and Batchelor Animation unit, John produced over 2000 animations, including the legendary "Animal Farm" and the award winning "Dilemma". He was also the founder and president of the ASIFA and former Chairman of the British Federation of Film Societies. BAFTA-nominated professional animator and educator for 40 years, many of his students number among today's most outstanding animation artists. Tom Sito is an Adjunct Professor of Animation at USC, Woodbury College, and UCLA and has written numerous articles for Animation Magazine and Animation World Network. Tom's screen credits include the Disney classics THE LITTLE MERMAID (1989), BEAUTY & THE BEAST (1991), ALADDIN (1992), THE LION KING (1994), WHO FRAMED ROGER RABBITT (1988), POCAHONTAS (1995), FANTASIA (2000) and SHREK (2001). Tom is President-Emeritus of the Hollywood Animation Guild Local 839 IATSE. He is vice president of the International Animator's Society (ASIFA/Hollywood) He is a member of the Motion Picture Academy, the National Cartoonists Society and Hollywood Heritage. In 1998 he was named in Animation Magazine's list of the 100 Most Important People in Animation.

* denotes new material

Foreword by John Lasseter
* new preface
Preface to 1981 edition
What is good timing?
The storyboard new illustration needed
* Traditional hand drawn storyboards
* Digital storyboarding in 2d
* Digital storyboarding in 3d
* The use of After-effects
The Responsibility of the director (rewrite)
The basic unit of time in animation (new illustration)
* Timing for hand-drawn film
* Timing for overseas production
* Timing for digital production
* Motion or Performance Capture
Animation and properties of matter
Movement and Caricature (new illustration)
Cause and effect
Newton's laws of motion
Object's thrown through the air
Timing of inanimate objects
Force transmitted through a flexible joint
Force transmitted through jointed limbs
Spacing of drawings (some additional rewrite to take Digital into account - new illustration needed)
Timing a slow action
Tiiming fast action new illustration needed
getting into and out of holds * (some rewrite - new illustration)
Single frames or double frames?
How long to hold?
Anticipation
Follow through
Overlapping action new illustration needed
Timing an oscillating movement
Timing to suggest weight and force new illustration needed
Timing to suggest force: repeat action
Character reaction and takes
Timing to give feeling of size new illustration needed (*New Japanese Anime examples)
The effects of friction, air resistance and wind
Timing cycles
* Scenes with multiple characters
* A word about Massive
Effects animation:
* 2D Hand drawn effects: flames and smoke
Water
Rain
Snow
Explosions
* 3D Digital Effects
repeat movements of inanimate objects (new illustration)
Timing a walk
Types of walk
Spacing of drawings in perspective animation
Timing animals' movements
Bird flight
* Speed lines, and motion blur new illustration needed
* Snap Principle: Accentuating movement, (* some rewriting, new illustration)
Strobing fast run cycles (new illustration)
Characterisation (new illustration)
The use of timing to suggest mood (new illustration)
Synchronising animation to speech , (* some rewriting, new illustration)
Lip-sync
Timing and music
* Camera movements: Traditional
* Camera Movements: Digital
* Edting for different animated media
* Feature films
* Televison
* Downloads and short form media games
* Conclusions: Traditional skills and Future technological development.
(Drop the Peter Foldes material. It looks thrown in and really dates the book.)
* Index

Erscheint lt. Verlag 31.10.2015
Verlagsort London
Sprache englisch
Maße 189 x 246 mm
Themenwelt Kunst / Musik / Theater Film / TV
Kunst / Musik / Theater Fotokunst
Sachbuch/Ratgeber Freizeit / Hobby Fotografieren / Filmen
ISBN-10 1-138-12746-9 / 1138127469
ISBN-13 978-1-138-12746-3 / 9781138127463
Zustand Neuware
Haben Sie eine Frage zum Produkt?
Mehr entdecken
aus dem Bereich
Bilder machen, bearbeiten und verwalten mit Android-Handys und …

von Simone Naumann

Buch | Softcover (2023)
dpunkt (Verlag)
24,90
die faszinierende Welt der Bäume verstehen und stimmungsvoll in Szene …

von Yvonne Albe

Buch | Hardcover (2024)
dpunkt (Verlag)
36,90