Augmented Reality for Developers (eBook)

Build practical augmented reality applications with Unity, ARCore, ARKit, and Vuforia
eBook Download: EPUB
2017
548 Seiten
Packt Publishing (Verlag)
978-1-78728-804-1 (ISBN)

Lese- und Medienproben

Augmented Reality for Developers - Jonathan Linowes, Krystian Babilinski
Systemvoraussetzungen
39,59 inkl. MwSt
  • Download sofort lieferbar
  • Zahlungsarten anzeigen

Augmented Reality brings with it a set of challenges that are unseen and unheard of for traditional web and mobile developers. This book is your gateway to Augmented Reality development-not a theoretical showpiece for your bookshelf, but a handbook you will keep by your desk while coding and architecting your first AR app and for years to come.

The book opens with an introduction to Augmented Reality, including markets, technologies, and development tools. You will begin by setting up your development machine for Android, iOS, and Windows development, learning the basics of using Unity and the Vuforia AR platform as well as the open source ARToolKit and Microsoft Mixed Reality Toolkit. You will also receive an introduction to Apple's ARKit and Google's ARCore! You will then focus on building AR applications, exploring a variety of recognition targeting methods. You will go through multiple complete projects illustrating key market sectors including business marketing, education, industrial training, and gaming.

By the end of the book, you will have gained the necessary knowledge to make quality content appropriate for a range of AR devices, platforms, and intended uses.


Build exciting AR applications on mobile and wearable devices with Unity 3D, Vuforia, ARToolKit, Microsoft Mixed Reality HoloLens, Apple ARKit, and Google ARCoreAbout This BookCreate unique AR applications from scratch, from beginning to end, with step-by-step tutorialsUse Unity 3D to efficiently create AR apps for Android, iOS, and Windows platformsUse Vuforia, ARTookKit, Windows Mixed Reality, and Apple ARKit to build AR projects for a variety of marketsLearn best practices in AR user experience, software design patterns, and 3D graphicsWho This Book Is ForThe ideal target audience for this book is developers who have some experience in mobile development, either Android or iOS. Some broad web development experience would also be beneficial.What You Will LearnBuild Augmented Reality applications through a step-by-step, tutorial-style project approachUse the Unity 3D game engine with the Vuforia AR platform, open source ARToolKit, Microsoft's Mixed Reality Toolkit, Apple ARKit, and Google ARCore, via the C# programming languageImplement practical demo applications of AR including education, games, business marketing, and industrial trainingEmploy a variety of AR recognition modes, including target images, markers, objects, and spatial mappingTarget a variety of AR devices including phones, tablets, and wearable smartglasses, for Android, iOS, and Windows HoloLensDevelop expertise with Unity 3D graphics, UIs, physics, and event systemsExplore and utilize AR best practices and software design patternsIn DetailAugmented Reality brings with it a set of challenges that are unseen and unheard of for traditional web and mobile developers. This book is your gateway to Augmented Reality development-not a theoretical showpiece for your bookshelf, but a handbook you will keep by your desk while coding and architecting your first AR app and for years to come.The book opens with an introduction to Augmented Reality, including markets, technologies, and development tools. You will begin by setting up your development machine for Android, iOS, and Windows development, learning the basics of using Unity and the Vuforia AR platform as well as the open source ARToolKit and Microsoft Mixed Reality Toolkit. You will also receive an introduction to Apple's ARKit and Google's ARCore! You will then focus on building AR applications, exploring a variety of recognition targeting methods. You will go through multiple complete projects illustrating key market sectors including business marketing, education, industrial training, and gaming.By the end of the book, you will have gained the necessary knowledge to make quality content appropriate for a range of AR devices, platforms, and intended uses.Style and approachThis book adopts a practical, step-by-step, tutorial-style approach. The design principles and methodology will be explained by creating different modules of the AR app.
Erscheint lt. Verlag 9.10.2017
Sprache englisch
Themenwelt Sachbuch/Ratgeber Freizeit / Hobby Sammeln / Sammlerkataloge
ISBN-10 1-78728-804-8 / 1787288048
ISBN-13 978-1-78728-804-1 / 9781787288041
Haben Sie eine Frage zum Produkt?
EPUBEPUB (Ohne DRM)

Digital Rights Management: ohne DRM
Dieses eBook enthält kein DRM oder Kopier­schutz. Eine Weiter­gabe an Dritte ist jedoch rechtlich nicht zulässig, weil Sie beim Kauf nur die Rechte an der persön­lichen Nutzung erwerben.

Dateiformat: EPUB (Electronic Publication)
EPUB ist ein offener Standard für eBooks und eignet sich besonders zur Darstellung von Belle­tristik und Sach­büchern. Der Fließ­text wird dynamisch an die Display- und Schrift­größe ange­passt. Auch für mobile Lese­geräte ist EPUB daher gut geeignet.

Systemvoraussetzungen:
PC/Mac: Mit einem PC oder Mac können Sie dieses eBook lesen. Sie benötigen dafür die kostenlose Software Adobe Digital Editions.
eReader: Dieses eBook kann mit (fast) allen eBook-Readern gelesen werden. Mit dem amazon-Kindle ist es aber nicht kompatibel.
Smartphone/Tablet: Egal ob Apple oder Android, dieses eBook können Sie lesen. Sie benötigen dafür eine kostenlose App.
Geräteliste und zusätzliche Hinweise

Buying eBooks from abroad
For tax law reasons we can sell eBooks just within Germany and Switzerland. Regrettably we cannot fulfill eBook-orders from other countries.

Mehr entdecken
aus dem Bereich
The Process of Leading Organizational Change

von Donald L. Anderson

eBook Download (2023)
Sage Publications (Verlag)
97,99
Exploring the Central Brooks Range, Second Edition

von Robert Marshall; George Marshall

eBook Download (2023)
University of California Press (Verlag)
38,99
A Translation and Study of the Gukansho, an Interpretative History of …

von Delmer Brown; Ichiro Ishida

eBook Download (2023)
University of California Press (Verlag)
52,99