The Theory of Learning in Games - Drew Fudenberg, David K. Levine

The Theory of Learning in Games

Buch | Softcover
294 Seiten
1998
MIT Press (Verlag)
978-0-262-52924-2 (ISBN)
37,40 inkl. MwSt
In economics, most noncooperative game theory has focused on equilibrium in games, especially Nash equilibrium and its refinements. The traditional explanation for when and why equilibrium arises is that it results from analysis and introspection by the players in a situation where the rules of the game, the rationality of the players, and the players' payoff functions are all common knowledge. Both conceptually and empirically, this theory has many problems.

In The Theory of Learning in Games Drew Fudenberg and David Levine develop an alternative explanation that equilibrium arises as the long-run outcome of a process in which less than fully rational players grope for optimality over time. The models they explore provide a foundation for equilibrium theory and suggest useful ways for economists to evaluate and modify traditional equilibrium concepts.

Drew Fudenberg is Professor of Economics at MIT. David K. Levine is John H. Biggs Distinguished Professor of Economics at Washington University, St. Louis.

Erscheinungsdatum
Reihe/Serie Economic Learning and Social Evolution
Verlagsort Cambridge, Mass.
Sprache englisch
Maße 152 x 229 mm
Themenwelt Sachbuch/Ratgeber Beruf / Finanzen / Recht / Wirtschaft Wirtschaft
Mathematik / Informatik Mathematik Angewandte Mathematik
Mathematik / Informatik Mathematik Finanz- / Wirtschaftsmathematik
Wirtschaft Allgemeines / Lexika
Wirtschaft Volkswirtschaftslehre Ökonometrie
ISBN-10 0-262-52924-6 / 0262529246
ISBN-13 978-0-262-52924-2 / 9780262529242
Zustand Neuware
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