iPhone 3D Game Programming All In One - Jeremy Alessi

iPhone 3D Game Programming All In One

Jeremy Alessi (Autor)

Media-Kombination
432 Seiten
2010 | New edition
Delmar Cengage Learning
978-1-4354-5478-1 (ISBN)
29,10 inkl. MwSt
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A guide to iPhone and iPod Touch game development. It covers the basics and the fundamentals. It allows the complete novices to create and publish an iPhone game.
This is a complete guide to iPhone and iPod Touch game development. Beginning with the basics and ending with a finished game published in the App store this book covers all the fundamentals. The combined strength of Unity and the iPhone development platform are used to full effect allowing even complete novices to create and publish an iPhone game.

Jeremy has been developing video games for over a decade. Scholastic, Garage Games, and Reflexive Entertainment have published his work. His first independent title, Aerial Antics (2004), was nominated for Sim Game of the Year by Game Tunnel, listed as a top 5 physics download by Computer Gaming World, and was featured on the G4 Network TV show Cinematech. Currently, he is producing several new titles for the iPhone through independent studio Midnight Status. In addition Jeremy also writes the popular Games Demystified series of articles, which appear on Gamasutra.

PART I: Some Assembly Required.
1. Ready, Fire, Aim!
2. Apple's Ring, Apple's Ropes.
3. Unity Fundamentals.
4. Creating the Perfect Concept.
PART II: Game-Makin'.
5. The Strengths and Weaknesses of the iPhone's Unique Input Interface.
6. Concept Art.
7. Prototyping.
8. Play Testing and Iterating.
9. Production Art.
10. Tying Up Loose Ends.
11. Shipping and Handling Extra.

Erscheint lt. Verlag 22.6.2010
Verlagsort Clifton Park
Sprache englisch
Maße 186 x 232 mm
Gewicht 880 g
Themenwelt Sachbuch/Ratgeber Freizeit / Hobby Spielen / Raten
Informatik Programmiersprachen / -werkzeuge Mac / Cocoa Programmierung
Informatik Software Entwicklung Mobile- / App-Entwicklung
Informatik Software Entwicklung Spieleprogrammierung
Informatik Weitere Themen Smartphones / Tablets
Schlagworte Computerspiel (Sekundärliteratur)
ISBN-10 1-4354-5478-2 / 1435454782
ISBN-13 978-1-4354-5478-1 / 9781435454781
Zustand Neuware
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