Beginning Math and Physics for Game Programmers - Wendy Stahler

Beginning Math and Physics for Game Programmers

Wendy Stahler (Autor)

Media-Kombination
504 Seiten
2004
New Riders Publishing
978-0-7357-1390-1 (ISBN)
55,70 inkl. MwSt
  • Titel ist leider vergriffen;
    keine Neuauflage
  • Artikel merken
Covers the trigonometry snippets, vector operations, and 1D/2D/3D motion. This book includes exercises to make the learning stick, and Visualization Experience sections provide the reader with a demo of the chapter's content. It provides you with an understanding of various maths and physics concepts, principles, and formulas.
Whether you're a hobbyist or a budding game design pro, your objective is probably the same: To create the coolest games possible using today's increasingly sophisticated technology. To do that, however, you need to understand some basic math and physics concepts. Not to worry: You don't need to go to night school if you get this handy guide! Through clear, step-by-step instructions, author Wendy Stahler covers the trigonometry snippets, vector operations, and 1D/2D/3D motion you need to improve your level of game development. Each chapter includes exercises to make the learning stick, and Visualization Experience sections are sprinkled throughout that walk you through a demo of the chapter's content. By the end of the volume, you'll have a thorough understanding of all of the math and physics concepts, principles, and formulas you need to control and enhance your user's gaming experience.

Wendy Stahler was the first course director of the Game Design and Development Program at Full Sail Real World Education in Orlando, Florida. During her six years at Full Sail, she concentrated much of her time toward developing the math and physics curriculum. Wendy is also an adjunct professor at Rollins College in the IT department, and just recently took on her next challenge of IT training in the corporate world. Wendy graduated from Rollins College earning an Honors B.A. in Mathematics with a concentration in Computer Science and an MA in Corporate Communication and Technology, graduating with honors.

Erscheint lt. Verlag 15.4.2004
Sprache englisch
Maße 232 x 189 mm
Gewicht 823 g
Themenwelt Informatik Weitere Themen Computerspiele
Mathematik / Informatik Mathematik
Naturwissenschaften Physik / Astronomie
ISBN-10 0-7357-1390-1 / 0735713901
ISBN-13 978-0-7357-1390-1 / 9780735713901
Zustand Neuware
Haben Sie eine Frage zum Produkt?