The Phenomenology of Real and Virtual Places -

The Phenomenology of Real and Virtual Places

Erik Malcolm Champion (Herausgeber)

Buch | Hardcover
246 Seiten
2018
Routledge (Verlag)
978-1-138-09407-9 (ISBN)
168,35 inkl. MwSt
This collection explores the history and usefulness of phenomenology for the study of virtual places. These essays from philosophers, cultural geographers, designers, architects, and archaeologists advance the connection between phenomenology and the study of virtual place.
This collection of essays explores the history, implications, and usefulness of phenomenology for the study of real and virtual places. While the influence of phenomenology on architecture and urban design has been widely acknowledged, its effect on the design of virtual places and environments has yet to be exposed to critical reflection. These essays from philosophers, cultural geographers, designers, architects, and archaeologists advance the connection between phenomenology and the study of place. The book features historical interpretations on this topic, as well as context-specific and place-centric applications that will appeal to a wide range of scholars across disciplinary boundaries. The ultimate aim of this book is to provide more helpful and precise definitions of phenomenology that shed light on its growth as a philosophical framework and on its development in other disciplines concerned with the experience of place.

Erik Champion is Professor of Cultural Visualisation in the School of Media Culture and Creative Arts at Curtin University, Australia. He is the author of Critical Gaming: Interactive History and Visual Heritage (2015) and Playing with the Past (2011).

Foreword

Jeff Malpas

Introduction

Erik Champion

1. The Inconspicuous Familiarity of Landscape

Ted Relph

2. Landscape Archaeology in Skyrim VR

Andrew Reinhard

3. The Efficacy of Phenomenology for Investigating Place with Locative Media

Leighton Evans

4. Postphenomenology and "Places"

Don Ihde

5. Virtual Place and Virtualized Place

Bruce Janz

6. Transactions in virtual places: Sharing and excess in blockchain worlds

Richard Coyne

7. The Kyoto School Philosophy on Place: Nishida and Ueda-John

W.M. Krummel

8. Phenomenology of Place and Space in our Epoch: Thinking along Heideggerian Pathways

Nader El-Bizri

9. Norberg-Schulz: Culture, Presence and a Sense of Virtual Place

Erik Champion

10. Heidegger’s Building Dwelling Thinking in terms of Minecraft

Tobias Holischka

11. Cézanne, Merleau-Ponty, and Questions for Augmented Reality

Patricia Locke

12. The Place of Others: Merleau-Ponty and the Interpersonal Origins of Adult Experience

Susan Bredlau

13. "The Place was not a Place": A Critical Phenomenology of Forced Displacement

Neil Vallelly

14. Virtual Dark Tourism in The Town of Light

Florence Smith Nicholls

Erscheinungsdatum
Reihe/Serie Routledge Studies in Contemporary Philosophy
Zusatzinfo 1 Tables, black and white; 5 Halftones, black and white; 6 Illustrations, black and white
Verlagsort London
Sprache englisch
Maße 152 x 229 mm
Gewicht 488 g
Themenwelt Sachbuch/Ratgeber Geschichte / Politik Vor- und Frühgeschichte / Antike
Geisteswissenschaften Archäologie
Geisteswissenschaften Philosophie
Naturwissenschaften Biologie Ökologie / Naturschutz
Naturwissenschaften Geowissenschaften Geografie / Kartografie
Sozialwissenschaften Kommunikation / Medien Medienwissenschaft
Technik Architektur
ISBN-10 1-138-09407-2 / 1138094072
ISBN-13 978-1-138-09407-9 / 9781138094079
Zustand Neuware
Haben Sie eine Frage zum Produkt?
Mehr entdecken
aus dem Bereich
Archäologie und Geschichte

von Jens-Arne Dickmann

Buch | Softcover (2023)
C.H.Beck (Verlag)
12,00