Essentials of Interactive Computer Graphics - Kelvin Sung, Peter Shirley, Steven Baer

Essentials of Interactive Computer Graphics

Concepts and Implementation
Buch | Hardcover
568 Seiten
2008
A K Peters (Verlag)
978-1-56881-257-1 (ISBN)
118,45 inkl. MwSt
Offers readers with conceptual and practical insights into how to approach building a majority of the interactive graphics applications they encounter daily. This book guides students in developing a software library that supports fast prototyping of moderately complex applications using a variety of APIs, including OpenGL and DirectX.
This undergraduate-level computer graphics text provides the reader with conceptual and practical insights into how to approach building a majority of the interactive graphics applications they encounter daily. As each topic is introduced, students are guided in developing a software library that will support fast prototyping of moderately complex applications using a variety of APIs, including OpenGL and DirectX.

Kelvin Sung, Peter Shirley, Steven Baer

Preface, List of Tutorials, Introduction, I Elements of Interactive Programs, II Essential Concepts: Presented in 2D, III The Third Dimension, Index

Erscheint lt. Verlag 6.11.2008
Verlagsort Natick
Sprache englisch
Maße 189 x 246 mm
Gewicht 1043 g
Themenwelt Mathematik / Informatik Informatik Grafik / Design
ISBN-10 1-56881-257-4 / 1568812574
ISBN-13 978-1-56881-257-1 / 9781568812571
Zustand Neuware
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